zeromus
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39e13e6612
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win32: set correct fastbuild output path for vs2008
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2009-05-21 02:20:54 +00:00 |
zeromus
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eb960e1e39
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add another autodetection. still &3
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2009-05-20 21:41:36 +00:00 |
zeromus
|
8cf301fd25
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add another autodetection (still &3)
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2009-05-20 20:17:04 +00:00 |
mtabachenko
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ca9f2fec36
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core:
- fix poly sort (zeromus, check it), now fix Harvest Moon, Orc & Elves, but some game broken (from rev 2230 - Lunar Knight, Orc & Elves no sprites);
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2009-05-20 08:34:12 +00:00 |
zeromus
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1c886d15b1
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we now have proof that a stable sort is necessary for poly sorting. this fixes advance wars regression
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2009-05-20 06:17:30 +00:00 |
zeromus
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47e27cffa5
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re-add duc importing for new savefile system
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2009-05-20 06:05:39 +00:00 |
zeromus
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c6c2ec7137
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win32: dont reset spu from sound config dialog unless the core changes
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2009-05-20 04:46:23 +00:00 |
zeromus
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e9537e2468
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this might fix the periodic crash with a null polylist
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2009-05-20 04:31:18 +00:00 |
zeromus
|
ce9523d39c
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add another autodetection
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2009-05-20 03:23:16 +00:00 |
riccardom
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0ef9b64379
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Move variables in the same order they are inited.
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2009-05-19 20:08:38 +00:00 |
riccardom
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3edf67ae85
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put some unused / commented code into ifdef to shut up gcc warnings.
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2009-05-19 20:07:47 +00:00 |
riccardom
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4e41817906
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Declare variables in the same order they are inited to shut up gcc warnings.
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2009-05-19 20:00:23 +00:00 |
zeromus
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29cc1443ac
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add another autodetect case. still conforming to the &3 pattern...
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2009-05-19 17:21:55 +00:00 |
zeromus
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1e55bc3832
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add another autodetect case
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2009-05-19 16:34:12 +00:00 |
zeromus
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133b9866b6
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gfx3d: make 'alternate flush mode' emulation option. this option toggles between two methods, neither of which is entirely accurate such that under one of the modes, certain games are unplayable. if a game is fixed by alternate flush mode, please report it in the bug tracker under that category for data collecting purposes. also hooked up this option in windows.
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2009-05-19 03:26:15 +00:00 |
normmatt234
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522ef7db4d
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add another autodetectoin
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2009-05-18 20:36:21 +00:00 |
zeromus
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cbf3d47bcb
|
add another autodetectoin
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2009-05-18 20:31:11 +00:00 |
riccardom
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3ccc9ae7dd
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Shut up a few gcc warnings in GPU.cpp.
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2009-05-18 19:18:52 +00:00 |
yabause
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47b2f84711
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Added some #if and some workaround so we only need
gtk 2.8 now.
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2009-05-18 18:57:48 +00:00 |
zeromus
|
679669e1d0
|
add another autodetection
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2009-05-18 17:28:34 +00:00 |
zeromus
|
e461cc9ce5
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add another autodetection
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2009-05-18 17:15:22 +00:00 |
zeromus
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3c3b9a4a23
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add another autodetection
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2009-05-18 17:01:00 +00:00 |
mtabachenko
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af0c060a7a
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- fix windows resource;
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2009-05-18 07:35:26 +00:00 |
normmatt234
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a5218faeba
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Implement a few of the new card commands used in Made in Ore. It wont save but at least it boots now. This is just a temporary fix until something better can be worked out.
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2009-05-18 07:24:47 +00:00 |
zeromus
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1d13bcb323
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fix shared 2-bank shared wram mapping; add Release FastBuild to 2008 vcproj
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2009-05-18 06:49:51 +00:00 |
zeromus
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4fb93568de
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win32: fix vs2008 project to support zipped roms in debug builds
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2009-05-18 06:32:05 +00:00 |
zeromus
|
2d9968e2eb
|
fix bad new crashiness
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2009-05-18 05:48:43 +00:00 |
zeromus
|
0baa5914a5
|
gfx3d: fix stack corruption in normal command
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2009-05-18 05:36:50 +00:00 |
zeromus
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ca1ad0bfba
|
win32: fix buffer overflow in savestate description generation
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2009-05-18 05:34:51 +00:00 |
zeromus
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5e78d6a888
|
savedata: handle warioware touched (still gathering test cases, keep them coming)
win32: fix vs2005 fastbuild output directory
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2009-05-18 05:07:38 +00:00 |
zeromus
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fec0ae896e
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fix linux compile?
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2009-05-18 04:37:03 +00:00 |
zeromus
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ca540cb6b6
|
new save file system. the manual save type selection no longer does anything. If you think you still need it, we need to study the case and find out why.
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2009-05-18 04:25:19 +00:00 |
gocha
|
89df112dd8
|
win32 - added wav recording
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2009-05-18 00:15:48 +00:00 |
gocha
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503108cfa1
|
Merged "Stop AVI" to "Record AVI"
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2009-05-17 22:58:35 +00:00 |
riccardom
|
3e53a28f3c
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Fix b shadowing warning.
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2009-05-17 19:11:28 +00:00 |
zeromus
|
e347ab6c90
|
fix up linux compiling
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2009-05-17 18:53:14 +00:00 |
zeromus
|
13fb9e8a2f
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fix [2792967] Emulator crash when opening homebrew 4k intro
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2009-05-17 17:05:29 +00:00 |
adelikat
|
761f9232b2
|
movies - add romname to movie when movie is created. Win32 - Replay dialog - added some fields such as length, frames, etc. Fields are not yet hooked up however.
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2009-05-17 14:58:00 +00:00 |
gocha
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5e2b6b5582
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prevent a crash reported by Robert
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2009-05-17 07:30:39 +00:00 |
normmatt234
|
caf05e22ea
|
Fix windows disassembler goto addressing.
Clear SPI variables on reset.
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2009-05-17 05:58:08 +00:00 |
zeromus
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d807f08fcc
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add gochas rerecording fixes
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2009-05-17 04:58:24 +00:00 |
zeromus
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86093ba19f
|
i really should quit checking in debug printfs
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2009-05-17 01:26:51 +00:00 |
luigi__
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58ea43bf2e
|
Oops... don't know why IDC_SPU_INTERPOLATE_CB was removed...
|
2009-05-17 01:08:25 +00:00 |
matusz
|
058b218e59
|
change 2 debug printf's to LOG's (should add SPUDEBUG logging channel?)
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2009-05-17 01:02:17 +00:00 |
luigi__
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ef590739da
|
Oh shit... tiny fix to the I/O reg dialog.
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2009-05-17 00:59:59 +00:00 |
zeromus
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de794ec6e8
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core: make adpcm cache optional (defaulted to off) temporarily until it can handle streams well. i have a plan for that but i am burnt out on it for now. bind that option into win32 gui
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2009-05-17 00:21:41 +00:00 |
luigi__
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52e26afa32
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Commit the remaining I/O reg viewer tab templates once for good.
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2009-05-16 23:46:08 +00:00 |
matusz
|
6acc3e0d65
|
gtk port: janitorial stuff
some changes to make the code meaning more obvious:
split, move and rename of a few functions
add empty (for now) configure event
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2009-05-16 23:18:40 +00:00 |
zeromus
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6365f26d7d
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spu: interpolation is now an emulator option, defaulting to linear, and it is bound to the win32 gui. choosing interpolation:none can net you a small framerate boost.
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2009-05-16 22:22:06 +00:00 |
matusz
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1a6079ce4d
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cli port: silence a 'shadow' warning
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2009-05-16 18:39:06 +00:00 |