Commit Graph

2005 Commits

Author SHA1 Message Date
zeromus 7a266f75b2 an uncertain change: permit geometry commands after swapbuffers, up until vblank: this will fix some 3d games that rely on very picky timing, including some dual 3d games. but keep an eye open for totally destroyed 3d games and modes 2009-04-19 08:49:22 +00:00
zeromus 7180336b20 win32: fixed: [2773492] When turning "Limit framerate" on or off the screen separation resets to none. 2009-04-19 05:58:32 +00:00
zeromus 823b57c6db win32: try to fix language selection. works in xp; need to verify in vista 2009-04-18 23:32:14 +00:00
zeromus 6a03c7ff09 [2750702] fixed: shift key is sticky in hotkeys, making you save sometimes when you meant to load 2009-04-18 21:25:41 +00:00
zeromus a05659a208 change NOSSE2 conditional compilation. hope it still works for gcc guys 2009-04-18 21:14:16 +00:00
mtabachenko d4afa548de again :( , typo fix 2009-04-18 20:32:57 +00:00
mtabachenko 6b82719eb0 typo fix :( 2009-04-18 20:29:00 +00:00
mtabachenko 438800961e AR: implemented some codes and fixed early my commit 2009-04-18 20:01:26 +00:00
riccardom ea58962012 Use of macro that can be a nop inside a conditional should be protected by braces otherwise a kitten will get hurt! 2009-04-18 19:28:59 +00:00
mtabachenko 9304d34bf8 added parser for comma when load cheats; 2009-04-18 17:41:14 +00:00
mtabachenko 7fd9817cdb fixed bug #2772570 (CheatSystem: Address size reverting after search restart) 2009-04-18 16:50:21 +00:00
mtabachenko 19d5e1c354 cheats:
- added some Action Replay codes processing;
2009-04-18 16:12:25 +00:00
riccardom e3d3b1407f Make a couple of functions static and shut up a signed vs unsigned warning in cheatSystem.cpp. 2009-04-18 13:44:31 +00:00
matusz f01283e4af glade port: rename 'ouvrir' elements to 'open' 2009-04-18 13:33:15 +00:00
mtabachenko 654952bcf8 winport:
- it is now possible to add Action Replay to the cheats (THIS IS ONLY ADD TO CHEATS and NOT EXECUTE AR CODE)
2009-04-18 12:46:24 +00:00
matusz e585142003 gtk port: quit on unsupported savetype in command line option 2009-04-17 18:27:41 +00:00
matusz ee53e4c03a glade port: correction to savetype option and menu 2009-04-17 18:23:15 +00:00
matusz 0e94d6ee51 better ignore of NOSSE2 on linux per xrmx advice 2009-04-17 17:18:46 +00:00
matusz 6889b87605 adding FASTCALLs to make function definitions consistent with structs 2009-04-17 14:54:25 +00:00
matusz 151ebfc21f define NOSSE2 globally until somebody finds a better way 2009-04-17 14:51:40 +00:00
mtabachenko 2684c683a8 cheats:
- fixed search lists (and 3 byte size work correct now);
- fixed search after load savestate;
(will next step - add Action Replay parser)
2009-04-17 11:13:59 +00:00
zeromus df99182300 reorganize a bit of mmu code to displease me less and make a couple of minuscule optimizations 2009-04-17 05:13:11 +00:00
zeromus da9cfbe200 win32: continue to overhaul vs project organization. You will need to delete your sln files as I am now checking these in. Additionally, every build is now SSE2. If you want a non-sse2 build you better define NOSSE2 and turn off the codegen option. 2009-04-17 02:32:43 +00:00
luigi__ b831e49635 Remved an unused variable. 2009-04-16 20:46:35 +00:00
riccardom 0e48ce4d99 Removed unused variable. 2009-04-16 18:31:42 +00:00
riccardom 8ecd2ee393 Put braces around a possible nop. 2009-04-16 18:27:16 +00:00
matusz 2c154a932a glade port: add save-type commandline option and synch it with menu; change one sprintf to snprintf 2009-04-16 17:21:56 +00:00
matusz 751825a009 gtk port: saveslot/loadslot submenus in 'File' menu 2009-04-16 10:50:28 +00:00
zeromus 62334ef6c0 win32: add a configuration system. remove excess build configurations, which were getting hard to manage. to configure your build (such as to enable SSE2), check out the example in the defaultconfig directory. this is a bit strange. please evaluate it. 2009-04-16 08:43:57 +00:00
zeromus 563c4c5a45 win32 revert resource changes! 2009-04-16 04:37:15 +00:00
adelikat 6365619445 Added a record to dialog to the res 2009-04-16 03:47:47 +00:00
riccardom 25e07dfc79 Fix a few signed vs unsigned int comparison warnings. 2009-04-14 19:26:02 +00:00
riccardom 6e6e97c551 Remove unused var. 2009-04-14 19:09:25 +00:00
zeromus eeed006c67 2009-04-14 18:45:23 +00:00
zeromus 7e31cf4dab mmu: fix windows compile error. ERROR enum value wasnt necessary at all 2009-04-14 18:34:10 +00:00
riccardom 813a3bbbff This patch tries to fixup typedef defined in types.h in order to help x86-64 people:
- convert [us]32 to be unsigned /signed  int on both 32 and 64 bit platforms like is uint32_t in stdint.h.
- remove pointer typedef, likely cause of 32 bit / 64 bit issues but currently not used.

Please be patient if something is broken :)
2009-04-14 16:30:16 +00:00
riccardom 1704c79067 Make MovieTime static, while at it cleanup the ifdef. 2009-04-14 16:13:34 +00:00
riccardom 878bd69a0e ok, this really wants to be declared to be an ull (sorry 64 bit guys). 2009-04-14 15:57:57 +00:00
riccardom 6ce60f84e6 gcc does not like this function to be inlined 2009-04-14 15:50:18 +00:00
riccardom c24884c363 Add missing member of enum. 2009-04-14 15:19:33 +00:00
luigi__ 298b9fbabb Slight code reorganization and better handling of scrollbar and mem editing. 2009-04-14 10:15:11 +00:00
zeromus 0e88f49326 fix another bmp sprite issue and add some mmu diagnostics 2009-04-14 08:35:00 +00:00
zeromus 47ab70f48e fix some bitmap objs. many more types are still broken. 2009-04-14 06:47:57 +00:00
zeromus 08ae197fed win32: fix missing tool window scrollbars again. now i KNOW it must be resedit's fault 2009-04-14 06:42:47 +00:00
zeromus b54baa86c6 eliminate emulator crashes and freakouts when rendering some totally messed up 3d stuff. is this masking a deeper issue? quite possibly, but the checks need to be done anyway. 2009-04-14 05:35:49 +00:00
zeromus 1a5944f90c fix some bugs in new vram mapper 2009-04-14 02:05:55 +00:00
luigi__ 5debaa0857 Added ability to edit memory through the mem viewers.
Basically, it works like an hex editor, ie you click on the value you want to
edit, then you enter the new value, which is applied only once it has been
entirely entered.
Warning! it may have bugs. If you find any, tell me.
2009-04-14 00:18:43 +00:00
adelikat 96113b7ee4 Win32 - Partial implementation of function to display hotkey mappings on corresponding menu items 2009-04-13 19:04:24 +00:00
adelikat 2863925859 Win32 - Minor cosmetic fix to Cheat search dialog 2009-04-13 15:01:39 +00:00
adelikat 150dbbbdaf Win32 - Moved checked menu item code for Frameskip to ENTERMENULOOP 2009-04-13 14:59:23 +00:00