mtabachenko
5caa5b3df4
- fix GPU init (fix compiling builds);
2012-06-14 11:45:36 +00:00
zeromus
ca68894e48
gpu-ahhhhhhhhh purge more old crud
2012-06-13 19:47:27 +00:00
zeromus
130623e6ab
gpu-remove endian swapping struct balderdash from sprite rendering
2012-06-13 19:41:54 +00:00
zeromus
811b94de9b
apply patch #3534136 to fix lua's readbyterange function
2012-06-10 16:11:15 +00:00
zeromus
4a6c59e018
win32-fix soundview in x64
2012-05-26 22:18:46 +00:00
riccardom
3ad7bec287
configure: remove GTK_MACOS_HACK
...
Not needed anymore sicne we have a great mac os x frontend
2012-05-20 14:07:32 +00:00
riccardom
848c19f3b0
configure: always set PO_DIR and PO_MAKEFILE
...
This should avoid to do releases without po/
2012-05-20 13:53:52 +00:00
rogerman
ed51d86bdc
Cocoa OpenEmu Plug-in:
...
- Reorder NDS input enum to match the latest revision of the OpenEmu NDS system plug-in.
2012-05-09 05:18:46 +00:00
riccardom
532358c562
Update GPL 2.0 License #1
...
Update references to GPL outside src/
See bug #3521565
2012-05-08 17:47:26 +00:00
zeromus
aa1afebfc1
fix red line for touch screen input display
2012-05-05 16:30:09 +00:00
mtabachenko
167c85ae4b
JIT:
...
- fix crash windows x64 build;
2012-05-01 10:37:59 +00:00
rogerman
1af87a2a68
Cocoa Port:
...
- Update all info .plist files to v0.9.9 for future SVN builds.
- Update translation scripts to use absolute file paths from $SRCROOT instead of assuming that the path is relative to $SRCROOT.
- Add a new build script that creates an application package that merges the ppc and ppc64 binaries from an Xcode 3 universal binary build to the i386 and x86_64 binaries from an Xcode 4 Intel-only build. Basically, this makes a build that combines the best of both builds. This means that everyone can now easily make a build that is more like an official release build.
2012-04-18 03:21:29 +00:00
zeromus
a775c75a69
gpu-fix bug leftover from r4073/r4227 which caused some games (AC:WW) to fail to clear their backdrops depending on BLDCNT configurations ( fixes #3518648 )
2012-04-17 18:37:46 +00:00
zeromus
d5003c4db6
bump version number in trunk for future svn builds
2012-04-09 20:34:07 +00:00
riccardom
97699cd7dd
po: Add some windows file to POTFILES.skip
...
So it looks like some gettext stuff got into windows/ and
our build system is not happy about it. So ignore them.
2012-04-09 18:42:49 +00:00
riccardom
c5346930fd
Fix autogen.sh
...
These files are needed for autogen.sh so please do not
remove them :)
2012-04-09 18:39:02 +00:00
yabause
9205cf987d
Removed src/cocoa/Makefile from configure'd files.
2012-04-09 07:55:13 +00:00
yabause
0f3feb7f51
Some fixes for autotools based distribution:
...
- removed README.TRANSLATION from distributed files
- moved cocoa from SUBDIRS to EXTRA_DIST as it seems the cocoa
port doesn't use autotools to build
2012-04-09 07:24:56 +00:00
mtabachenko
07fde97215
core:
...
- fix crash ADVANsCEne DB import;
2012-04-02 22:01:55 +00:00
zeromus
fa7710b3ff
authors file needed updating
2012-04-02 16:45:41 +00:00
zeromus
fcc986b068
fix 2005 vcproj and version number
2012-04-02 16:20:06 +00:00
rogerman
24c859fe44
Cocoa Port:
...
- Fix building in all Xcode projects by removing the now defunct README.TRANSLATION file.
2012-04-02 06:25:05 +00:00
rogerman
037e08f1ee
Documentation:
...
- Add the System Requirements section to the Read Me for Macintosh.
2012-04-01 05:44:21 +00:00
rogerman
15f022f90a
Documentation:
...
- Delete obsolete NEWS and TODO files.
2012-04-01 04:33:40 +00:00
rogerman
45ff50478c
Documentation:
...
- Fix line reference in README.
- Delete README.TRANSLATION, now that the information is obsolete.
2012-04-01 04:28:04 +00:00
rogerman
afccc7226b
Documentation:
...
- Update formatting, style, and licensing of README.
- Add the actual IRC link in the Read Me for Macintosh.
- Do some minor formatting fixes in the Read Me for Macintosh.
2012-04-01 04:12:22 +00:00
rogerman
ad1a8ee505
Documentation:
...
- Fix the line number references in the Read Me for Macintosh.
2012-04-01 02:44:23 +00:00
rogerman
f74459ea46
Documentation:
...
- Update Read Me for Macintosh to reflect current knowledge, procedure, support references, and licensing.
2012-04-01 02:32:25 +00:00
zeromus
b4462b3862
update changelog
2012-03-30 19:21:43 +00:00
zeromus
04f8434bb1
license cleanup (but none of the linux port files yet)
2012-03-30 08:27:53 +00:00
zeromus
cf6345497b
gpu-backtrack a little bit from r4073, which introduced bugs involved with flashing colors during fully-faded transitions between game modes. i left insufficient records at the time to know what i was trying to fix by r4073, so I can't double check it, but I think this checkin is even better than before while fixing the noted regressions.
2012-03-30 05:50:39 +00:00
zeromus
25b77c1b31
win32-did not mean to check in this hack
2012-03-30 05:27:10 +00:00
zeromus
a67f084bbe
other license cleanup
2012-03-30 04:18:23 +00:00
zeromus
16dd75b1e4
fix regression from r4111 in store/restore matrix operations regarding stack size and overflow. also fix regression from other time in the handling of push/pop commands regarding stack size and overflow (fixes sims games and spiderman games). also a bunch of unrelated license cleanup i foolishly mixed in here
2012-03-30 04:11:00 +00:00
rogerman
d546cd53c5
Cocoa Port:
...
- Disable SSE4.1 and SSE4.2 in build settings.
- Disable SSSE3 in build settings for 32-bit builds (remains enabled for 64-bit).
2012-03-30 03:53:33 +00:00
zeromus
30f6881980
core-switch some hardcoded PROCNUM checks in opcode handlers to checks against the arm architecture version, which is what they really were
2012-03-29 23:03:06 +00:00
zeromus
1adec8da24
re-time LCD state machine to conform more closely to reality. also, delay IRQ for vmatch and vblank by 1 dot from their flag settings to act very crudely like a pipeline and fix games with race conditions between flag-read and irq by allowing the flag-read to win sometimes (e.g. egokoro kyoushitsu). check for regressions in any raster fx.
2012-03-29 22:45:05 +00:00
mtabachenko
b2547e767b
core:
...
- fix swi 0x03 (CRC16) R3 contains the last processed halfword;
2012-03-29 21:01:24 +00:00
zeromus
f18e4a4df2
core-add ldrex and strex instructions to arm
2012-03-20 01:18:01 +00:00
mtabachenko
afc0eef0b7
core:
...
- fix MRC instruction;
2012-03-19 00:56:12 +00:00
riccardom
8fecdad891
gfx3d.cpp: correct memset size for vertlists and polylists
2012-03-18 16:39:47 +00:00
riccardom
0093cc9648
mc: correct assignment to the right variable
...
This was introduced in r3875.
2012-03-18 16:25:37 +00:00
riccardom
2bcac4e190
GPU: add default case in GPU::setFinalColorBG draw switch
...
In practice it cannot happen but this silences more than
100 lines of gcc warnings so...
2012-03-18 15:53:33 +00:00
riccardom
a931324050
Fix compilation with gcc 4.7
...
Add missing headers
From Andrea Musuruane, #3507136
2012-03-18 10:08:21 +00:00
riccardom
855a6db00f
mc: add some brackets to make gcc happy and code easier to follow
2012-03-17 20:01:50 +00:00
riccardom
b2467a6032
metaspu: make GetAlignedBufferSize static
2012-03-17 19:56:32 +00:00
riccardom
d6935d07f7
mmu: put braces to avoid gcc warning us we may are doing something fishy
2012-03-17 19:53:35 +00:00
riccardom
4134d2556b
wifi: put WIFI_RXQueuePacket under EXPERIMENTAL_WIFI_COMM
2012-03-17 19:48:47 +00:00
riccardom
35bde51221
FIFO: remove unused variable proc_remote
2012-03-17 19:46:57 +00:00
riccardom
a5ba9829c5
commandline: make mytoupper static
2012-03-17 19:40:16 +00:00