Commit Graph

1805 Commits

Author SHA1 Message Date
riccardom 3f4091d6fe Move saves menu under emulation to keep the gtk window size the same of the display. 2009-03-23 21:28:36 +00:00
zeromus eedb20b350 another fix for cross of venus, which should now display from boot-up. this is part of a nest of evil that has been opened up due to needing to support the rendering of 2d graphics even while display mode is `off` or `vram framebuffer` or `main ram from fifo` so we will need to keep our eyes peeled for games whose display modes are totally broken due to this. it should be easy to straighten out. 2009-03-23 18:05:49 +00:00
zeromus 1191fafd18 fix to capturing in a mode we hadnt tested yet. this fixes cross of venus 2009-03-23 03:02:36 +00:00
riccardom 5ce77db69f Use proper gint macros for converting pointers and ints in the new saves code. While at it convert the loop to a for one. 2009-03-21 14:21:22 +00:00
riccardom bc0cbc1f2e Correct _MSC_VER definition check 2009-03-21 14:09:29 +00:00
yabause 8d22c9363c Added save types to gtk port. I have no idea if
this work, please report problems... :)
2009-03-20 21:50:14 +00:00
zeromus 7f65461438 win32: restore oam and pal viewer scrollbars which had mysteriously vanished 2009-03-19 23:08:13 +00:00
zeromus d87ac68255 fix for loading savestates which mismatch current 8MB debug mode setting 2009-03-19 18:58:14 +00:00
zeromus 2a66e41ad5 add concept of #ifdef DEVELOPER ("dev+") build type which will be used to prevent costly diagnostics computations and finetuning configurations from slowing down other users. 2009-03-19 17:26:15 +00:00
zeromus 303bf1747f rasterize: small fix to shadows. i still can't get them working perfectly though :( 2009-03-18 02:55:37 +00:00
riccardom 1eed08c7ae Shut up gcc warnings for ignored fwrite returns. Frankly, who cares about bmp images :P 2009-03-17 19:23:21 +00:00
zeromus 3dca16b37a win32: [ 2607896 ] 1.5x Window Size 2009-03-17 05:57:37 +00:00
zeromus c3c3e48da7 win32: add separate framelimiter so that you can use frameskip 0 + limit (the old pre-0.9.1 style before I broke it) 2009-03-17 05:45:51 +00:00
zeromus 962d1e5e2d rasterize: more work on shadow accuracy. back to you, __luigi 2009-03-17 02:40:42 +00:00
riccardom 4e53839385 Shut up a few more warnings. 2009-03-15 14:55:44 +00:00
riccardom b95a7cc921 Remove unused variable and comment BTcoords while its users are commentend too. 2009-03-15 14:40:46 +00:00
riccardom f16052595d Fix compilation on !WIN32 2009-03-15 14:33:55 +00:00
mtabachenko f955afe276 core:
- added save/load cheats for other ports (sorry old saved cheats don't work, i change file format). later i fix winport cheat system
2009-03-15 14:03:02 +00:00
luigi__ 159f323068 Cartridge emulation entirely remade as I was trying to get the BIOS running. But I can't get the BIOS running.
The Nintendo logo checksum in the cart header is copied to 0x027FF808, allowing the firmware to detect the cart. But unfortunately you can't boot from it.
2009-03-15 13:43:07 +00:00
riccardom 311d723004 Made some functions static, removed one unused variable, and changed the type of string constant to const char*. 2009-03-10 21:27:40 +00:00
luigi__ e974a64498 Added the ARM7 GetBootProcs SWI. It fixes the firmware freeze when trying to do anything. 2009-03-10 20:05:40 +00:00
luigi__ 5f617ca6ef Added the ability to write to the external firmware image (when there's one).
The firmware can now save new settings!
2009-03-10 16:48:03 +00:00
luigi__ fabcf94d50 Fixed a lot of glitches with shadows (but there are still glitches).
If you think it's wrong, read this: http://nocash.emubase.de/gbatek.htm#ds3dshadowpolygons
GBATek rocks :)
2009-03-09 22:33:08 +00:00
zeromus 14efca22bd rasterize: some small speedups and experimental optimization code 2009-03-09 16:40:30 +00:00
zeromus e51385c0bf win32: fix a crash which happened randomly when the app exited 2009-03-09 05:07:30 +00:00
riccardom 44e6332c7b Add missing include. 2009-03-08 13:34:03 +00:00
riccardom ff9f900413 Remove cvs id leftover. 2009-03-07 21:03:56 +00:00
luigi__ ef3e819215 Fixed another bug. 2009-03-05 22:51:13 +00:00
luigi__ 345cf53d4a Fixed another bug. 2009-03-05 22:47:13 +00:00
luigi__ e548c3c257 Fixed a few bugs. 2009-03-05 22:44:18 +00:00
luigi__ 7a998d0d38 Added the needed code for the emulation settings dialog.
External BIOS, SWIs from BIOS, external firmware and boot from firmware now working.
2009-03-05 22:34:39 +00:00
luigi__ 6d2ca3ee33 Modified the emulation settings dialog to hold BIOS/firmware config. 2009-03-05 21:34:23 +00:00
riccardom 5ce4e91296 Fix some gcc warnings in rasterize.cpp: remove unused variables, rename shadowing variables, make a function static, change depth type to same of the variable it is tested against. 2009-03-03 20:57:42 +00:00
riccardom 09448f9404 Move nds7old under WIFI_EXPERIMENTAL, outside it's unused. 2009-03-03 20:43:14 +00:00
riccardom b6f31aabb4 Remove nested /* */ comments 2009-03-03 20:38:25 +00:00
zeromus fbd906ba8d try fixing unresolved link errors with gcc 2009-03-03 20:04:16 +00:00
riccardom 96f784de02 Remove three functions that has been made static in MMU.cpp 2009-03-03 19:41:49 +00:00
zeromus 964e164d2a substantial core peformance improvements of a few FPS: remove checks for 0 parameters in operand ROR which was a big waste of time; also rearranged MMU read/write routines inlinedness and added some early outs for DTCM and main mem. The MMU read/writes are a mess and will be overhauled soon in separate checkins. 2009-03-03 02:01:38 +00:00
zeromus 91b27d48fa rasterize: clean up a little bit and speed up some 2009-03-01 16:40:19 +00:00
luigi__ 45d7d54c40 Some bugfixes here and there. Also, better timing.
And mostly, very incomplete implementation of SoftAP. ATM, it sends beacons every 100 ms, and tries to reply to probe request frames. But it doesn't work yet. If somebody can find what's wrong, he's welcome.
2009-02-27 13:37:29 +00:00
zeromus 3fc3cb346f rasterize: unexpected necessity: render any convex polygon without triangulating (more complex polygons can be created by culling) 2009-02-27 08:53:03 +00:00
zeromus 51ed1af70f rasterize: quads are now directly supported 2009-02-27 07:15:34 +00:00
zeromus 222664eb8c win32: default keyboard config was wrong for L and R buttons 2009-02-27 04:06:58 +00:00
zeromus a1ea7c6c62 rasterize: continue formulating new triangle engine into a form that will be easier to extend to quads 2009-02-27 04:01:26 +00:00
zeromus e7c46f12a0 rasterize: continue formulating new triangle engine into a form that will be easier to extend to quads 2009-02-26 09:06:24 +00:00
luigi__ cfc4dfe53d Coorected errors with WIFI_triggerIRQ. 2009-02-25 21:47:20 +00:00
luigi__ ba617f9b7e More correct emulation of the power registers.
(Tested, doesn't seem to break anything)
2009-02-25 21:32:56 +00:00
luigi__ e05df5f15f Hacked two regs, so most games don't freeze anymore when using wifi functionality.
But I'm perfectly conscient that it isn't correct emulation. I'll try to implement these correctly.
2009-02-25 19:20:47 +00:00
zeromus 2ac6e00def also ifdef my debugging code which only works on windows 2009-02-25 09:58:14 +00:00
zeromus b804bd6ebc add a hotkey to switch gpu cores. add a new triangle rasterizer (currently disabled) which should yield more accurate results once we wrestle with it some more. split the pixel ops out of the rasterizer so that it can be worked on mostly independently. 2009-02-25 09:57:06 +00:00