Oh there is another windowDraw gcc bitches about the possibility to have

it unitialized.
This commit is contained in:
riccardom 2009-08-04 18:10:23 +00:00
parent 8bef7cfa68
commit fc8b2dbfc2
1 changed files with 1 additions and 1 deletions

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@ -578,7 +578,7 @@ FORCEINLINE FASTCALL void GPU::_master_setFinal3dColor(int dstX, int srcX)
if(WINDOW)
{
bool windowDraw;
bool windowDraw = false;
renderline_checkWindows(dstX, windowDraw, windowEffect);
//we never have anything more to do if the window rejected us