winport: remove accidental relic StylusJitter inifile read
This commit is contained in:
parent
e38246da31
commit
e74ef8d0c5
|
@ -2989,7 +2989,6 @@ int _main()
|
||||||
CommonSettings.spu_advanced = GetPrivateProfileBool("Sound", "SpuAdvanced", false, IniName);
|
CommonSettings.spu_advanced = GetPrivateProfileBool("Sound", "SpuAdvanced", false, IniName);
|
||||||
CommonSettings.advanced_timing = GetPrivateProfileBool("Emulation", "AdvancedTiming", true, IniName);
|
CommonSettings.advanced_timing = GetPrivateProfileBool("Emulation", "AdvancedTiming", true, IniName);
|
||||||
CommonSettings.gamehacks.en = GetPrivateProfileBool("Emulation", "GameHacks", true, IniName);
|
CommonSettings.gamehacks.en = GetPrivateProfileBool("Emulation", "GameHacks", true, IniName);
|
||||||
CommonSettings.StylusJitter = GetPrivateProfileBool("Emulation", "StylusJitter", false, IniName);
|
|
||||||
|
|
||||||
CommonSettings.GFX3D_PrescaleHD = GetPrivateProfileInt("3D", "PrescaleHD", 1, IniName);
|
CommonSettings.GFX3D_PrescaleHD = GetPrivateProfileInt("3D", "PrescaleHD", 1, IniName);
|
||||||
CommonSettings.GFX3D_Renderer_TextureScalingFactor = GetPrivateProfileInt("3D", "TextureScalingFactor ", 1, IniName);
|
CommonSettings.GFX3D_Renderer_TextureScalingFactor = GetPrivateProfileInt("3D", "TextureScalingFactor ", 1, IniName);
|
||||||
|
|
Loading…
Reference in New Issue