From e74ef8d0c5514138801ce9530db746af5fdc7a87 Mon Sep 17 00:00:00 2001 From: zeromus Date: Sun, 5 Mar 2017 02:49:40 -0600 Subject: [PATCH] winport: remove accidental relic StylusJitter inifile read --- desmume/src/frontend/windows/main.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index b8da09ac8..eba4dbc4c 100644 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -2989,7 +2989,6 @@ int _main() CommonSettings.spu_advanced = GetPrivateProfileBool("Sound", "SpuAdvanced", false, IniName); CommonSettings.advanced_timing = GetPrivateProfileBool("Emulation", "AdvancedTiming", true, IniName); CommonSettings.gamehacks.en = GetPrivateProfileBool("Emulation", "GameHacks", true, IniName); - CommonSettings.StylusJitter = GetPrivateProfileBool("Emulation", "StylusJitter", false, IniName); CommonSettings.GFX3D_PrescaleHD = GetPrivateProfileInt("3D", "PrescaleHD", 1, IniName); CommonSettings.GFX3D_Renderer_TextureScalingFactor = GetPrivateProfileInt("3D", "TextureScalingFactor ", 1, IniName);