disable shaders in 0.9 release. reflect this in changelogs. change version number to 0.9

This commit is contained in:
zeromus 2009-01-01 21:24:32 +00:00
parent 1af2d1026e
commit c0284f63f6
1 changed files with 2 additions and 1 deletions

View File

@ -2,7 +2,8 @@
Graphics: Graphics:
bug: Fix some errors in rendering 512 tall BG [zeromus,CrazyMax] (still not fully resolved) bug: Fix some errors in rendering 512 tall BG [zeromus,CrazyMax] (still not fully resolved)
bug: 3d compositing integrated into GPU engine (more precision and speed in cases where no compositing needed) [luigi__] bug: 3d compositing integrated into GPU engine (more precision and speed in cases where no compositing needed) [luigi__]
bug: Add optional fragment shading pipeline (more precision) [luigi__]
0.8 -> 0.9 0.8 -> 0.9
There have been so many changes that this list can hardly be considered complete. There have been so many changes that this list can hardly be considered complete.
For this release, we have formatted the list into a high level overview of big changes and bad bugs relative to the previous release. Hopefully what you're interested in. For this release, we have formatted the list into a high level overview of big changes and bad bugs relative to the previous release. Hopefully what you're interested in.