From c0284f63f6649474f868bb16f3b8a7fd20f0406e Mon Sep 17 00:00:00 2001 From: zeromus Date: Thu, 1 Jan 2009 21:24:32 +0000 Subject: [PATCH] disable shaders in 0.9 release. reflect this in changelogs. change version number to 0.9 --- desmume/ChangeLog | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/desmume/ChangeLog b/desmume/ChangeLog index 4518c28c2..820cb9e6a 100644 --- a/desmume/ChangeLog +++ b/desmume/ChangeLog @@ -2,7 +2,8 @@ Graphics: bug: Fix some errors in rendering 512 tall BG [zeromus,CrazyMax] (still not fully resolved) bug: 3d compositing integrated into GPU engine (more precision and speed in cases where no compositing needed) [luigi__] - + bug: Add optional fragment shading pipeline (more precision) [luigi__] + 0.8 -> 0.9 There have been so many changes that this list can hardly be considered complete. For this release, we have formatted the list into a high level overview of big changes and bad bugs relative to the previous release. Hopefully what you're interested in.