GPU: Simplify GPUSubsystem::PostprocessDisplay().
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@ -5640,52 +5640,26 @@ void GPUSubsystem::PostprocessDisplay(const NDSDisplayID displayID, NDSDisplayIn
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{
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{
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if (mutableInfo.isDisplayEnabled[displayID])
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if (mutableInfo.isDisplayEnabled[displayID])
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{
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{
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if (mutableInfo.colorFormat == NDSColorFormat_BGR666_Rev)
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if (mutableInfo.needConvertColorFormat[displayID])
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{
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{
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if (mutableInfo.needConvertColorFormat[displayID])
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ColorspaceConvertBuffer6665To8888<false, false>((u32 *)mutableInfo.renderedBuffer[displayID], (u32 *)mutableInfo.renderedBuffer[displayID], mutableInfo.renderedWidth[displayID] * mutableInfo.renderedHeight[displayID]);
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}
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if (mutableInfo.needApplyMasterBrightness[displayID])
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{
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if (mutableInfo.colorFormat == NDSColorFormat_BGR555_Rev)
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{
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{
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ColorspaceConvertBuffer6665To8888<false, false>((u32 *)mutableInfo.renderedBuffer[displayID], (u32 *)mutableInfo.renderedBuffer[displayID], mutableInfo.renderedWidth[displayID] * mutableInfo.renderedHeight[displayID]);
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this->_display[displayID]->GetEngine()->ApplyMasterBrightness<NDSColorFormat_BGR555_Rev>(mutableInfo);
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}
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}
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else
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if (mutableInfo.needApplyMasterBrightness[displayID])
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{
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{
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this->_display[displayID]->GetEngine()->ApplyMasterBrightness<NDSColorFormat_BGR888_Rev>(mutableInfo);
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this->_display[displayID]->GetEngine()->ApplyMasterBrightness<NDSColorFormat_BGR888_Rev>(mutableInfo);
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}
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}
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}
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}
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else
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{
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if (mutableInfo.needApplyMasterBrightness[displayID])
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{
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switch (mutableInfo.colorFormat)
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{
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case NDSColorFormat_BGR555_Rev:
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this->_display[displayID]->GetEngine()->ApplyMasterBrightness<NDSColorFormat_BGR555_Rev>(mutableInfo);
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break;
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case NDSColorFormat_BGR666_Rev:
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this->_display[displayID]->GetEngine()->ApplyMasterBrightness<NDSColorFormat_BGR666_Rev>(mutableInfo);
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break;
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case NDSColorFormat_BGR888_Rev:
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this->_display[displayID]->GetEngine()->ApplyMasterBrightness<NDSColorFormat_BGR888_Rev>(mutableInfo);
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break;
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default:
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break;
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}
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}
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}
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}
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}
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else
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else
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{
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{
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if (mutableInfo.colorFormat == NDSColorFormat_BGR555_Rev)
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memset(mutableInfo.renderedBuffer[displayID], 0, mutableInfo.renderedWidth[displayID] * mutableInfo.renderedHeight[displayID] * mutableInfo.pixelBytes);
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{
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memset(mutableInfo.renderedBuffer[displayID], 0, mutableInfo.renderedWidth[displayID] * mutableInfo.renderedHeight[displayID] * sizeof(u16));
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}
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else
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{
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memset(mutableInfo.renderedBuffer[displayID], 0, mutableInfo.renderedWidth[displayID] * mutableInfo.renderedHeight[displayID] * sizeof(u32));
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}
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}
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}
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mutableInfo.needConvertColorFormat[displayID] = false;
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mutableInfo.needConvertColorFormat[displayID] = false;
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