fix bug where windows frontend stopped processing hotkey input from gamepads while paused (fixes #479)

This commit is contained in:
zeromus 2021-10-28 03:15:03 -04:00
parent 021fcdd0de
commit 8461e2f08d
1 changed files with 2 additions and 0 deletions

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@ -1294,6 +1294,8 @@ static void StepRunLoop_Core()
static void StepRunLoop_Paused() static void StepRunLoop_Paused()
{ {
input_acquire();
paused = TRUE; paused = TRUE;
Sleep(50); Sleep(50);