minor fix ChangeLog

This commit is contained in:
mtabachenko 2009-02-02 08:08:20 +00:00
parent 4bacc49da2
commit 4cb665c1e9
1 changed files with 4 additions and 3 deletions

View File

@ -1,8 +1,8 @@
0.9 -> 0/10 0.9 -> 0.10
General/Core: General/Core:
enh: GBA slot emulation [CrazyMax] enh: GBA slot emulation [CrazyMax]
- Rumble support (windows only) - Rumble support (windows only)
- GBA game (windows only?) - GBA game
enh: Mic support (windows only?) [luigi__] enh: Mic support (windows only?) [luigi__]
enh: Preliminary cheats system [CrazyMax] enh: Preliminary cheats system [CrazyMax]
enh: Savestates invalidated, as more variables have been added. enh: Savestates invalidated, as more variables have been added.
@ -19,7 +19,7 @@ Graphics:
bug: more correct mosaic effects, still imperfect [zeromus] bug: more correct mosaic effects, still imperfect [zeromus]
bug: Many fixes to tile rendering; all graphics tests now pass [luigi__] bug: Many fixes to tile rendering; all graphics tests now pass [luigi__]
bug: fix crashes in some affine BG [zeromus] bug: fix crashes in some affine BG [zeromus]
bug: Implement some pos, box, vec test functions [luigi__] bug: Implement some pos test function [luigi__]
bug: fix texture mapping across texture and palette banks and to unmapped banks [zeromus] bug: fix texture mapping across texture and palette banks and to unmapped banks [zeromus]
bug: fix texture handling for texels with MSB set (fixes some texture corruption) [zeromus] bug: fix texture handling for texels with MSB set (fixes some texture corruption) [zeromus]
* bug: fix texture coordinate generation, including environment mapping [zeromus] * bug: fix texture coordinate generation, including environment mapping [zeromus]
@ -31,6 +31,7 @@ Graphics:
bug: Fix some errors in rendering 512 tall BG [zeromus,CrazyMax] (still not fully resolved) bug: Fix some errors in rendering 512 tall BG [zeromus,CrazyMax] (still not fully resolved)
bug: Add optional fragment shading pipeline (more precision) [luigi__] bug: Add optional fragment shading pipeline (more precision) [luigi__]
bug: Fix bug where some sprites got cut of on x=255 [zeromus] bug: Fix bug where some sprites got cut of on x=255 [zeromus]
enh: Implement GXSTAT register [CrazyMax]
Windows: Windows:
bug: resizing and rotating work in vista [luigi__] bug: resizing and rotating work in vista [luigi__]