integrate previous with trunk
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@ -215,6 +215,22 @@ void HK_TurboStartKeyUp(int) { Turbo.Start = false; }
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void HK_TurboSelectKeyDown(int) { Turbo.Select = true; }
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void HK_TurboSelectKeyDown(int) { Turbo.Select = true; }
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void HK_TurboSelectKeyUp(int) { Turbo.Select = false; }
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void HK_TurboSelectKeyUp(int) { Turbo.Select = false; }
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void HK_NextSaveSlot(int) {
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lastSaveState++;
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if(lastSaveState>9)
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lastSaveState=0;
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SaveStateMessages(lastSaveState,2);
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}
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void HK_PreviousSaveSlot(int) {
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if(lastSaveState==0)
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lastSaveState=9;
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else
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lastSaveState--;
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SaveStateMessages(lastSaveState,2);
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}
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void HK_Pause(int) { Pause(); }
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void HK_Pause(int) { Pause(); }
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void HK_FastForwardToggle(int) { FastForward ^=1; }
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void HK_FastForwardToggle(int) { FastForward ^=1; }
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void HK_FastForwardKeyDown(int) { FastForward = 1; }
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void HK_FastForwardKeyDown(int) { FastForward = 1; }
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@ -466,12 +482,25 @@ void InitCustomKeys (SCustomKeys *keys)
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keys->TurboStart.name = L"Turbo Start";
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keys->TurboStart.name = L"Turbo Start";
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keys->TurboStart.page = HOTKEY_PAGE_TURBO;
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keys->TurboStart.page = HOTKEY_PAGE_TURBO;
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keys->TurboStart.key = NULL;
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keys->TurboStart.key = NULL;
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keys->NextSaveSlot.handleKeyDown = HK_NextSaveSlot;
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keys->NextSaveSlot.code = "NextSaveSlot";
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keys->NextSaveSlot.name = L"Next Save Slot";
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keys->NextSaveSlot.page = HOTKEY_PAGE_STATE_SLOTS;
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keys->NextSaveSlot.key = NULL;
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keys->PreviousSaveSlot.handleKeyDown = HK_PreviousSaveSlot;
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keys->PreviousSaveSlot.code = "PreviousSaveSlot";
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keys->PreviousSaveSlot.name = L"Previous Save Slot";
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keys->PreviousSaveSlot.page = HOTKEY_PAGE_STATE_SLOTS;
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keys->PreviousSaveSlot.key = NULL;
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keys->QuickSave.handleKeyDown = HK_StateQuickSaveSlot;
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keys->QuickSave.handleKeyDown = HK_StateQuickSaveSlot;
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keys->QuickSave.code = "QuickSave";
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keys->QuickSave.code = "QuickSave";
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keys->QuickSave.name = L"Quick Save";
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keys->QuickSave.name = L"Quick Save";
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keys->QuickSave.page = HOTKEY_PAGE_STATE_SLOTS;
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keys->QuickSave.page = HOTKEY_PAGE_STATE_SLOTS;
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keys->QuickSave.key = 'I';
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keys->QuickSave.key = 'I';
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keys->QuickLoad.handleKeyDown = HK_StateQuickLoadSlot;
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keys->QuickLoad.handleKeyDown = HK_StateQuickLoadSlot;
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keys->QuickLoad.code = "QuickLoad";
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keys->QuickLoad.code = "QuickLoad";
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keys->QuickLoad.name = L"Quick Load";
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keys->QuickLoad.name = L"Quick Load";
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@ -63,7 +63,7 @@ struct SCustomKeys
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SCustomKey Save[10];
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SCustomKey Save[10];
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SCustomKey Load[10];
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SCustomKey Load[10];
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SCustomKey Slot[10];
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SCustomKey Slot[10];
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SCustomKey QuickSave, QuickLoad;
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SCustomKey QuickSave, QuickLoad, NextSaveSlot, PreviousSaveSlot;
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SCustomKey OpenROM, Reset, Pause, FrameAdvance, FastForward, FastForwardToggle, IncreaseSpeed, DecreaseSpeed, Microphone;
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SCustomKey OpenROM, Reset, Pause, FrameAdvance, FastForward, FastForwardToggle, IncreaseSpeed, DecreaseSpeed, Microphone;
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