win32: rollback filename parsing patch. it can't handle filenames with spaces. i know that was the point, but it doesnt even work with quoted paths.
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@ -17,4 +17,7 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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AMDCaProjectFile = C:\svn\desmume\trunk\desmume\src\windows\CodeAnalyst\DeSmuME_2005.caw
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EndGlobalSection
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EndGlobal
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@ -53,7 +53,8 @@
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AdditionalIncludeDirectories=".;..;.\zlib123;.\zziplib;.\winpcap;userconfig;defaultconfig"
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PreprocessorDefinitions="DEBUG;_CRT_SECURE_NO_DEPRECATE;WIN32;SPU_INTERPOLATE;HAVE_LIBZ;HAVE_LIBZZIP;NOMINMAX;DEBUG;EXPERIMENTAL_WIFI"
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ExceptionHandling="1"
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BufferSecurityCheck="false"
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BasicRuntimeChecks="2"
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BufferSecurityCheck="true"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="2"
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WarningLevel="1"
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@ -145,6 +146,7 @@
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PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32;HAVE_LIBZ;HAVE_LIBZZIP;SPU_INTERPOLATE;NOMINMAX;NDEBUG;RELEASE;EXPERIMENTAL_WIFI"
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StringPooling="true"
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ExceptionHandling="1"
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BasicRuntimeChecks="0"
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StructMemberAlignment="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="false"
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@ -680,6 +682,10 @@
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RelativePath="..\debug.h"
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>
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</File>
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<File
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RelativePath=".\VTune\DeSmuME_VS2005.vpj"
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>
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</File>
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<File
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RelativePath="..\Disassembler.cpp"
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>
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@ -1855,77 +1855,17 @@ int WINAPI WinMain (HINSTANCE hThisInstance,
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if (lpszArgument[0] == '\"')
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sscanf(lpszArgument, "\"%[^\"]\"", lpszArgument);
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// Reparse arguments to isolate the ROM filename in the command line
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// This should allow for both a filename and a '--xyz' option to be present on the command line.
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// If this is not done, loading the ROM fails as all supplied options are considered part of the filename.
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if (lpszArgument[0])
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{
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BOOL filename_found = FALSE;
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const char *delimiters = " ";
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char *context = NULL;
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char *arg_token = NULL;
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char *dup_arglist = strdup(lpszArgument);
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arg_token = strtok_s(dup_arglist, delimiters, &context);
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while ( (filename_found == FALSE) & (arg_token != NULL) )
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{
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// A token was found. Its extension will be compared to the known extensions.
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// We first must search for a dot, starting from the end of the token.
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char *dot_position = NULL;
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if ( (dot_position = strrchr(arg_token, '.')) != NULL )
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{
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// Look for a known extension
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if ( !stricmp(dot_position, ".nds") )
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{
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filename_found = TRUE;
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}
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if ( !stricmp(dot_position, ".gba") )
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{
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// The name ends with ".gba", check if it actually ends with ".ds.gba"
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if ( strlen(arg_token) > 7 )
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{
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if ( !stricmp(dot_position-3, ".ds.gba") )
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{
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filename_found = TRUE;
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}
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}
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}
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}
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if ( filename_found == TRUE )
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{
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// Try to open the file in read-only mode
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HANDLE test_file_open = CreateFile(arg_token, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if ( test_file_open == INVALID_HANDLE_VALUE )
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{
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// Cannot open the file, reset filename_found to continue iterating
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filename_found = FALSE;
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}
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else
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{
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// The file can be opened and it ends with a plausible extension.
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// This is probably the one that should be opened.
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CloseHandle(test_file_open);
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break;
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}
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}
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// Find the next token in the argument list
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arg_token = strtok_s(NULL, delimiters, &context);
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}
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if ( filename_found == TRUE )
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{
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#ifdef EXPERIMENTAL_GBASLOT
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if(LoadROM(arg_token))
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if(LoadROM(lpszArgument))
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#else
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if(LoadROM(arg_token, bad_glob_cflash_disk_image_file))
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if(LoadROM(lpszArgument, bad_glob_cflash_disk_image_file))
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#endif
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{
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romloaded = TRUE;
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NDS_UnPause();
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}
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{
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romloaded = TRUE;
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NDS_UnPause();
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}
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free(dup_arglist);
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}
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MainWindow->Show(SW_NORMAL);
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