i probably should not have checked in rand() test data in vectest
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@ -1543,10 +1543,6 @@ void gfx3d_glVecTest(u32 v)
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s16 y = (s16)(normal[1]);
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s16 y = (s16)(normal[1]);
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s16 z = (s16)(normal[2]);
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s16 z = (s16)(normal[2]);
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x = rand();
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y = rand();
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z = rand();
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MMU_new.gxstat.tb = 0; // clear busy
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MMU_new.gxstat.tb = 0; // clear busy
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T1WriteWord(MMU.MMU_MEM[0][0x40], 0x630, x);
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T1WriteWord(MMU.MMU_MEM[0][0x40], 0x630, x);
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T1WriteWord(MMU.MMU_MEM[0][0x40], 0x632, y);
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T1WriteWord(MMU.MMU_MEM[0][0x40], 0x632, y);
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