From 20a9a469f6a40010b9ada80b7eff427ed3282b01 Mon Sep 17 00:00:00 2001 From: zeromus Date: Tue, 6 Oct 2009 20:49:53 +0000 Subject: [PATCH] i probably should not have checked in rand() test data in vectest --- desmume/src/gfx3d.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/desmume/src/gfx3d.cpp b/desmume/src/gfx3d.cpp index 5e9851995..8938f3b6a 100644 --- a/desmume/src/gfx3d.cpp +++ b/desmume/src/gfx3d.cpp @@ -1543,10 +1543,6 @@ void gfx3d_glVecTest(u32 v) s16 y = (s16)(normal[1]); s16 z = (s16)(normal[2]); - x = rand(); - y = rand(); - z = rand(); - MMU_new.gxstat.tb = 0; // clear busy T1WriteWord(MMU.MMU_MEM[0][0x40], 0x630, x); T1WriteWord(MMU.MMU_MEM[0][0x40], 0x632, y);