mirror of https://github.com/bsnes-emu/bsnes.git
fbc58c70ae
byuu says: Changelog: - Emulator::Interface::videoResolution() -\> VideoResolution renamed to videoInformation() -\> VideoInformation - added double VideoInformation::refreshRate - higan: added `binary := (application|library)` — set this to `library` to produce a dynamic link library - higan: removed `-march=native` for macOS application builds; and for all library builds - higan: removed `console` build flag; uncomment `link += -mwindows` instead - nall/GNUmakefile: `macosx` platform renamed `macos` - still need to do this for nall/intrinsics.hpp - Game Gear: return region=NTSC as the only option, so that the system frequency is always set correctly - hiro/cocoa: fixed typo [Sintendo] - hiro/Windows: removed GetDpiForMonitor, as it's Windows 8+ only; DPI is no longer per-monitor aware - icarus: core Icarus class now has virtual functions for directory::create, <file::exists>, <file::copy>, <file::write> - icarus: Sufami Turbo can import save RAM files now - icarus: setting `ICARUS_LIBRARY` define will compile icarus without main(), GUI components - ruby/video/Direct3D: choose the current monitor instead of top-left monitor for fullscreen exclusive [Cydrak] - ruby/video/Direct3D: do not set `WS_EX_TOPMOST` on fullscreen exclusive window [Cydrak] - this isn't necessary for exclusive mode, and it just makes getting out of the application more difficult |
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docs | ||
higan | ||
hiro | ||
icarus | ||
libco | ||
nall | ||
ruby | ||
shaders | ||
.gitignore | ||
.gitlab-ci.yml | ||
CONTRIBUTING.md | ||
README.md | ||
mkdocs.yml |
README.md
The unofficial higan repository
higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.
This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.
Basically,
apart from .gitignore
files,
anything in the
higan,
hiro,
icarus,
libco,
nall,
ruby,
or shaders
directories should be exactly as it appeared in official releases.
Everything else has been added for various reasons.
Official higan resources
Unofficial higan resources
- Documentation for the current stable version
- Source code repository archives official higan releases and WIP snapshots since approximately v067r21
- Latest WIP build for Windows
- Documentation for the latest WIP version