bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen eaa2c1f6c0 Update to v106r13 release.
byuu says:

Changelog:

  - game/memory/category → game/memory/content
  - game/memory/model → game/memory/architecture
  - game/memory/identity → game/memory/identifier
  - Super Famicom: memory/content=Bitmap → memory/content=Save
  - Super Famicom: memory/architecture=DMG,MGB →
    memory/architecture=LR35902

The game manifest field names are now officially set in stone. I won't
change them again, I'll only add new fields if required.

As for the values in the field, I'm still undecided on the manufacturer
of the ST018, and I could be talked into different identifiers for the
Super Game Boy (SGB1/SGB2, DMG/MGB, or just ICD(2)?)

The board manifest format is still in flux, as is the choice of what to
name firmware files (it's between manufacturer and architecture, where
I'm leaning toward the latter currently.)

Board memory to Game memory mappings will require both the manufacturer
and architecture fields to match.

I'll be updating doc.byuu.org soon with the finalized game manifest
format.
2018-04-09 09:50:42 +10:00
docs The SGB2 timing change is fixed! 2018-02-21 20:58:39 +11:00
genius Update to v106r13 release. 2018-04-09 09:50:42 +10:00
higan Update to v106r13 release. 2018-04-09 09:50:42 +10:00
hiro Update to v106r10 release. 2018-03-06 09:42:10 +11:00
icarus Update to v106r13 release. 2018-04-09 09:50:42 +10:00
libco Update to v105r1 release. 2017-11-07 09:05:54 +11:00
nall Update to v106r04 release. 2018-02-08 21:32:46 +11:00
ruby Update to v106r2 release. 2018-02-01 19:20:37 +11:00
shaders Install shaders somewhere that higan will find them. 2017-08-23 20:46:24 +10:00
.gitignore Convert README docs to MkDocs format. 2017-08-12 20:58:01 +10:00
.gitlab-ci.yml Disable Windows builds of genius. 2018-02-16 12:53:19 +11:00
CONTRIBUTING.md Spell-check the documentation. 2017-08-31 14:48:52 +10:00
GPLv3.txt Update version and license 2017-10-24 23:37:22 -04:00
LICENSE.txt Add icarus to LICENSE.txt 2017-10-25 18:22:10 -04:00
README.md Spell-check the documentation. 2017-08-31 14:48:52 +10:00
README.txt Fix mojibake in README.txt 2017-10-27 14:45:52 +11:00
mkdocs.yml Add credits from Talarubi's README.TXT to the docs. 2017-11-12 17:10:37 +11:00

README.md

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources