bsnes/hiro/reference/window.hpp

38 lines
954 B
C++

namespace phoenix {
struct pWindow : public pObject {
Window& window;
static Window& none();
void append(Layout& layout);
void append(Menu& menu);
void append(Widget& widget);
bool focused();
Geometry frameMargin();
void remove(Layout& layout);
void remove(Menu& menu);
void remove(Widget& widget);
void setBackgroundColor(Color color);
void setDroppable(bool droppable);
void setFocused();
void setFullScreen(bool fullScreen);
void setGeometry(Geometry geometry);
void setMenuFont(string font);
void setMenuVisible(bool visible);
void setModal(bool modal);
void setResizable(bool resizable);
void setStatusFont(string font);
void setStatusText(string text);
void setStatusVisible(bool visible);
void setTitle(string text);
void setVisible(bool visible);
void setWidgetFont(string font);
pWindow(Window& window) : pObject(window), window(window) {}
void constructor();
void destructor();
};
}