bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Go to file
Tim Allen e888a607c1 Add a "Manifests and Game Folders" document.
I've occasionally wished for a single "what is a manifest" section I
could link to from other places; this is where it will go.
2017-08-12 20:58:01 +10:00
docs Add a "Manifests and Game Folders" document. 2017-08-12 20:58:01 +10:00
higan Update to v104 release. 2017-08-12 20:53:13 +10:00
hiro Update to v103r27 release. 2017-08-06 23:36:26 +10:00
icarus Update to v104 release. 2017-08-12 20:53:13 +10:00
libco Update to v103r21 release. 2017-07-26 22:42:06 +10:00
nall Update to v103r23 release. 2017-07-30 23:00:31 +10:00
ruby Update to v103r27 release. 2017-08-06 23:36:26 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Convert README docs to MkDocs format. 2017-08-12 20:58:01 +10:00
.gitlab-ci.yml Include the official shaders in build artifacts. 2017-06-22 16:28:21 +10:00
CONTRIBUTING.md Describe how to contribute to higan. 2017-08-12 20:57:58 +10:00
README.md Link to RTD docs from the README. 2017-08-12 20:58:01 +10:00
mkdocs.yml Add a "Manifests and Game Folders" document. 2017-08-12 20:58:01 +10:00

README.md

The unofficial higan repository

higan emulates a number of classic videogame consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources