bsnes/higan/processor/lr35902
Tim Allen 020caa546d Update to v103r26 release.
byuu says:

Changelog:

  - processor/lr35902: completed rewrite

I'd appreciate regression testing of the Game Boy and Game Boy Color
emulation between v103r24 and v103r26 (skip r25) if anyone wouldn't
mind.

I fixed up processor/lr35902-legacy to compile and run, so that trace
logs can be created between the two cores to find errors. I'm going to
kill processor/lr35902-legacy with the next WIP release, as well as make
changes to the trace format (add flags externally from AF; much easier
to read them that way), which will make it more difficult to do these
comparisons in the future, hence r26 may prove important later on if we
miss regressions this time.

As for the speed of the new CPU core, not too much to report ... at
least it's not slower :)

    Mega Man II: 212.5 to 214.5fps
    Shiro no Sho: 191.5 to 191.5fps
    Oracle of Ages: 182.5 to 190.5fps
2017-08-06 09:13:26 +10:00
..
algorithms.cpp Update to v103r26 release. 2017-08-06 09:13:26 +10:00
disassembler.cpp Update to v103r26 release. 2017-08-06 09:13:26 +10:00
instruction.cpp Update to v103r26 release. 2017-08-06 09:13:26 +10:00
instructions.cpp Update to v103r26 release. 2017-08-06 09:13:26 +10:00
lr35902.cpp Update to v103r26 release. 2017-08-06 09:13:26 +10:00
lr35902.hpp Update to v103r26 release. 2017-08-06 09:13:26 +10:00
memory.cpp Update to v103r25 release. 2017-08-04 23:05:12 +10:00
registers.cpp Update to v103r25 release. 2017-08-04 23:05:12 +10:00
serialization.cpp Update to v103r25 release. 2017-08-04 23:05:12 +10:00