bsnes/snesfilter/Scanline/Scanline-Black.cpp

35 lines
884 B
C++
Executable File

#include <nall/platform.hpp>
#include <nall/stdint.hpp>
using namespace nall;
extern "C" {
void filter_size(unsigned&, unsigned&);
void filter_render(uint32_t*, uint32_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned);
};
dllexport void filter_size(unsigned &width, unsigned &height) {
height *= 2;
}
dllexport void filter_render(
uint32_t *palette, uint32_t *output, unsigned outpitch,
const uint16_t *input, unsigned pitch, unsigned width, unsigned height
) {
pitch >>= 1;
outpitch >>= 2;
uint32_t *out0 = output;
uint32_t *out1 = output + outpitch;
for(unsigned y = 0; y < height; y++) {
const uint16_t *in = input + y * pitch;
uint32_t *out0 = output + y * outpitch * 2;
uint32_t *out1 = output + y * outpitch * 2 + outpitch;
for(unsigned x = 0; x < width; x++) {
*out0++ = palette[*in++];
*out1++ = 0;
}
}
}