#include #include using namespace nall; extern "C" { void filter_size(unsigned&, unsigned&); void filter_render(uint32_t*, uint32_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned); }; dllexport void filter_size(unsigned &width, unsigned &height) { height *= 2; } dllexport void filter_render( uint32_t *palette, uint32_t *output, unsigned outpitch, const uint16_t *input, unsigned pitch, unsigned width, unsigned height ) { pitch >>= 1; outpitch >>= 2; uint32_t *out0 = output; uint32_t *out1 = output + outpitch; for(unsigned y = 0; y < height; y++) { const uint16_t *in = input + y * pitch; uint32_t *out0 = output + y * outpitch * 2; uint32_t *out1 = output + y * outpitch * 2 + outpitch; for(unsigned x = 0; x < width; x++) { *out0++ = palette[*in++]; *out1++ = 0; } } }