bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 96c45420d1 Use the en_AU spelling of "synchronise".
I've generally tried to keep to en_AU spellings rather than en_US spellings
for the sake of my own sanity, but it's difficult when documenting a program
that exclusively uses en_US spellings since I'm quoting the text on
menu-items and in config files.
2017-08-31 15:50:34 +10:00
docs Use the en_AU spelling of "synchronise". 2017-08-31 15:50:34 +10:00
higan Update to v104r08 release. 2017-08-30 13:44:51 +10:00
hiro Update to v103r27 release. 2017-08-06 23:36:26 +10:00
icarus Update to v104r07 release. 2017-08-28 22:46:14 +10:00
libco Update to v103r21 release. 2017-07-26 22:42:06 +10:00
nall Update to v104r01 release. 2017-08-18 22:48:29 +10:00
ruby Update to v104r06 release. 2017-08-26 11:15:49 +10:00
shaders Install shaders somewhere that higan will find them. 2017-08-23 20:46:24 +10:00
.gitignore Convert README docs to MkDocs format. 2017-08-12 20:58:01 +10:00
.gitlab-ci.yml Include the official shaders in build artifacts. 2017-06-22 16:28:21 +10:00
CONTRIBUTING.md Spell-check the documentation. 2017-08-31 14:48:52 +10:00
README.md Spell-check the documentation. 2017-08-31 14:48:52 +10:00
mkdocs.yml Rename higan-config.md to higan-settings.md 2017-08-23 17:05:33 +10:00

README.md

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources