mirror of https://github.com/bsnes-emu/bsnes.git
156 lines
2.8 KiB
C++
Executable File
156 lines
2.8 KiB
C++
Executable File
#include <snes.hpp>
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#define PPU_CPP
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namespace SNES {
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#if defined(DEBUGGER)
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#include "debugger/debugger.cpp"
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PPUDebugger ppu;
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#else
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PPU ppu;
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#endif
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#include "background/background.cpp"
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#include "mmio/mmio.cpp"
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#include "screen/screen.cpp"
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#include "sprite/sprite.cpp"
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#include "window/window.cpp"
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#include "serialization.cpp"
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void PPU::step(unsigned clocks) {
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clock += clocks;
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}
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void PPU::synchronize_cpu() {
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if(clock >= 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(cpu.thread);
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}
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void PPU::Enter() { ppu.enter(); }
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void PPU::enter() {
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while(true) {
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if(scheduler.sync == Scheduler::SynchronizeMode::All) {
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scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
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}
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scanline();
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add_clocks(88);
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if(vcounter() <= (!regs.overscan ? 224 : 239)) {
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for(unsigned n = 0; n < 256; n++) {
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bg1.run();
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bg2.run();
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bg3.run();
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bg4.run();
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add_clocks(2);
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bg1.run();
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bg2.run();
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bg3.run();
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bg4.run();
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oam.run();
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window.run();
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screen.run();
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add_clocks(2);
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}
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add_clocks(22);
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oam.tilefetch();
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} else {
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add_clocks(1024 + 22 + 136);
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}
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add_clocks(lineclocks() - 88 - 1024 - 22 - 136);
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}
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}
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void PPU::add_clocks(unsigned clocks) {
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clocks >>= 1;
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while(clocks--) {
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tick(2);
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step(2);
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synchronize_cpu();
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}
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}
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void PPU::power() {
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ppu1_version = config.ppu1.version;
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ppu2_version = config.ppu2.version;
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memset(memory::vram.data(), 0x00, memory::vram.size());
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memset(memory::oam.data(), 0x00, memory::oam.size());
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memset(memory::cgram.data(), 0x00, memory::cgram.size());
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reset();
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}
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void PPU::reset() {
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create(Enter, system.cpu_frequency());
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PPUCounter::reset();
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memset(surface, 0, 512 * 512 * sizeof(uint16));
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mmio_reset();
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bg1.reset();
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bg2.reset();
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bg3.reset();
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bg4.reset();
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oam.reset();
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window.reset();
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screen.reset();
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frame();
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}
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void PPU::scanline() {
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if(vcounter() == 0) frame();
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bg1.scanline();
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bg2.scanline();
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bg3.scanline();
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bg4.scanline();
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oam.scanline();
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window.scanline();
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screen.scanline();
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}
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void PPU::frame() {
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system.frame();
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oam.frame();
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display.interlace = regs.interlace;
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display.overscan = regs.overscan;
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//frame counter
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static signed framecount = 0;
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static time_t prev, curr;
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framecount++;
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time(&curr);
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if(curr != prev) {
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status.frames_updated = true;
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status.frames_executed = framecount;
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framecount = 0;
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prev = curr;
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}
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}
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PPU::PPU() :
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bg1(*this, Background::ID::BG1),
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bg2(*this, Background::ID::BG2),
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bg3(*this, Background::ID::BG3),
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bg4(*this, Background::ID::BG4),
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oam(*this),
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window(*this),
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screen(*this) {
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surface = new uint16[512 * 512];
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output = surface + 16 * 512;
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status.frames_updated = false;
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status.frames_executed = 0;
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}
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PPU::~PPU() {
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delete[] surface;
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}
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}
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