mirror of https://github.com/bsnes-emu/bsnes.git
6524a7181d
byuu says: Changelog: - processor/huc6280,mos6502,wdc65816: replaced abbreviated opcode names with descriptive names - nall: replaced `PLATFORM_MACOSX` define with `PLATFORM_MACOS` - icarus: added `Icarus::missing() -> string_vector` to list missing appended firmware files by name - ruby, hiro: fix macosx→macos references The processor instruction renaming was really about consistency with the other processor cores. I may still need to do this for one or two more processors. The icarus change should allow a future release of the icarus application to import games with external SNES coprocessor firmware once again. It will also allow this to be possible when used in library mode. |
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.. | ||
bs-memory.cpp | ||
core.cpp | ||
core.hpp | ||
famicom.cpp | ||
game-boy-advance.cpp | ||
game-boy-color.cpp | ||
game-boy.cpp | ||
game-gear.cpp | ||
master-system.cpp | ||
mega-drive.cpp | ||
pc-engine.cpp | ||
sufami-turbo.cpp | ||
super-famicom.cpp | ||
supergrafx.cpp | ||
wonderswan-color.cpp | ||
wonderswan.cpp |