bsnes/icarus
Tim Allen 6847058210 Update to v106r19 release.
byuu says:

Changelog:

  - Super Famicom: everything outside of Nintendo Super System, Campus
    Challenge '92 and Powerfest '94 should play
  - Super Famicom: removed RAM from coprocessor/event (should use global
    RAM)
  - Super Famicom: removed RAM from SDD1 (should use global RAM)
  - icarus: fixed Super Famicom game importing [hex_usr]

Also worth reminding that you'll need to disable database lookup in
order to run the BS-X Town cartridge right now. Plus, Star Ocean's
database entry still has the RAM in the wrong spot. The MSU1 code is not
looking at the right locations for data, so it's not going to work in
this release either.

I need to figure out what to call coprocessor/event and coprocessor/nss,
as neither are slots or processors like everything else.

Outside of those issues, all games for all systems should be playable,
at least to the extent they were in v106.
2018-05-13 23:00:48 +10:00
..
core Update to v106r19 release. 2018-05-13 23:00:48 +10:00
data Update to v104r10 release. 2017-09-01 21:21:06 +10:00
database Update to v106r18 release. 2018-05-09 12:12:06 +10:00
firmware Update to v106r18 release. 2018-05-09 12:12:06 +10:00
heuristics Update to v106r18 release. 2018-05-09 12:12:06 +10:00
obj Added icarus 20150821. 2015-08-21 21:29:53 +10:00
out Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
ui Update to v106r17 release. 2018-04-25 19:34:43 +10:00
GNUmakefile Update to v106r18 release. 2018-05-09 12:12:06 +10:00
icarus.cpp Update to v106r17 release. 2018-04-25 19:34:43 +10:00
settings.cpp Update to v104r16 release. 2017-10-02 19:04:28 +11:00