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graphics
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
apu.c
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Fix an APU regression that caused some games in DMG mode to play in the wrong pitch
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2021-03-01 21:44:54 +02:00 |
apu.h
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Redo the volume envelope with better timings, locking emulation and zombie mode edge cases. Fixes #344
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2021-02-25 15:43:38 +02:00 |
camera.c
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Better camera noise on frontends without camera support
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2021-01-03 16:52:18 +02:00 |
camera.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
cheats.c
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Another cheat bugfix
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2021-04-10 16:10:23 +03:00 |
cheats.h
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Fix libretro build
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2020-04-25 15:12:10 +03:00 |
debugger.c
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Improved ticks command, more accurate speed switch timings, better odd-mode warnings
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2021-07-11 21:49:58 +03:00 |
debugger.h
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Console auto complete
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2020-06-05 02:10:05 +03:00 |
display.c
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Add "Harsh Reality" color correction mode
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2021-06-25 19:57:56 +03:00 |
display.h
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Add "Harsh Reality" color correction mode
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2021-06-25 19:57:56 +03:00 |
gb.c
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Added optional OSD (Cocoa)
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2021-05-30 20:55:04 +03:00 |
gb.h
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Improved ticks command, more accurate speed switch timings, better odd-mode warnings
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2021-07-11 21:49:58 +03:00 |
gb_struct_def.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
joypad.c
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Pass the SGB multiplayer tests
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2019-09-14 12:31:52 +03:00 |
joypad.h
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ICD JOYP write API
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2019-07-16 21:42:57 +03:00 |
mbc.c
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Merge branch 'bess' into gbs
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2021-04-14 16:44:51 +03:00 |
mbc.h
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TPP1 support
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2021-04-10 23:56:41 +03:00 |
memory.c
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Improved OAM bug accuracy in several read edge cases
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2021-07-25 16:34:34 +03:00 |
memory.h
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Improved OAM bug accuracy in several read edge cases
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2021-07-25 16:34:34 +03:00 |
printer.c
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Make the printer not deadlock after a sudden termination
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2021-02-26 16:40:35 +02:00 |
printer.h
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Make the printer not deadlock after a sudden termination
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2021-02-26 16:40:35 +02:00 |
random.c
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Don’t use libc’s random/rand
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2019-06-14 16:49:41 +03:00 |
random.h
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Don’t use libc’s random/rand
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2019-06-14 16:49:41 +03:00 |
rewind.c
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Don't use BESS for internal in-memory saves
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2021-04-13 20:35:07 +03:00 |
rewind.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
rumble.c
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Respect TPP1 feature flags for rumble and RTC
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2021-04-11 23:16:31 +03:00 |
rumble.h
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Rumble mode selection
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2020-04-29 16:50:31 +03:00 |
save_state.c
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Added optional OSD (Cocoa)
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2021-05-30 20:55:04 +03:00 |
save_state.h
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Allow drag&drop of state files
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2021-04-14 15:20:01 +03:00 |
sgb.c
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ATTR_CHR does not seem to wrap around screen (only lines/columns)
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2021-04-14 23:39:07 +03:00 |
sgb.h
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ATF is only 0xFD2 bytes, not 0xFE0
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2021-04-13 01:09:29 +03:00 |
sm83_cpu.c
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Improved OAM bug accuracy in several read edge cases
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2021-07-25 16:34:34 +03:00 |
sm83_cpu.h
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The CPU core of the Game Boy is (most likely) called SM83
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2019-01-12 00:42:16 +02:00 |
sm83_disassembler.c
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
symbol_hash.c
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Fix off-by-one in symbol search
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2021-02-27 19:29:06 +01:00 |
symbol_hash.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
timing.c
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Improved ticks command, more accurate speed switch timings, better odd-mode warnings
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2021-07-11 21:49:58 +03:00 |
timing.h
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Add accurate RTC emulation mode
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2021-02-25 22:12:14 +02:00 |
workboy.c
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Workboy emulation (Cocoa only)
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2020-09-19 19:31:24 +03:00 |
workboy.h
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Workboy emulation (Cocoa only)
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2020-09-19 19:31:24 +03:00 |