bsnes/Core
Lior Halphon 4d1a28f1d1 Improved OAM bug accuracy in several read edge cases 2021-07-25 16:34:34 +03:00
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graphics Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
apu.c Fix an APU regression that caused some games in DMG mode to play in the wrong pitch 2021-03-01 21:44:54 +02:00
apu.h Redo the volume envelope with better timings, locking emulation and zombie mode edge cases. Fixes #344 2021-02-25 15:43:38 +02:00
camera.c Better camera noise on frontends without camera support 2021-01-03 16:52:18 +02:00
camera.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
cheats.c Another cheat bugfix 2021-04-10 16:10:23 +03:00
cheats.h Fix libretro build 2020-04-25 15:12:10 +03:00
debugger.c Improved ticks command, more accurate speed switch timings, better odd-mode warnings 2021-07-11 21:49:58 +03:00
debugger.h Console auto complete 2020-06-05 02:10:05 +03:00
display.c Add "Harsh Reality" color correction mode 2021-06-25 19:57:56 +03:00
display.h Add "Harsh Reality" color correction mode 2021-06-25 19:57:56 +03:00
gb.c Added optional OSD (Cocoa) 2021-05-30 20:55:04 +03:00
gb.h Improved ticks command, more accurate speed switch timings, better odd-mode warnings 2021-07-11 21:49:58 +03:00
gb_struct_def.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
joypad.c Pass the SGB multiplayer tests 2019-09-14 12:31:52 +03:00
joypad.h ICD JOYP write API 2019-07-16 21:42:57 +03:00
mbc.c Merge branch 'bess' into gbs 2021-04-14 16:44:51 +03:00
mbc.h TPP1 support 2021-04-10 23:56:41 +03:00
memory.c Improved OAM bug accuracy in several read edge cases 2021-07-25 16:34:34 +03:00
memory.h Improved OAM bug accuracy in several read edge cases 2021-07-25 16:34:34 +03:00
printer.c Make the printer not deadlock after a sudden termination 2021-02-26 16:40:35 +02:00
printer.h Make the printer not deadlock after a sudden termination 2021-02-26 16:40:35 +02:00
random.c Don’t use libc’s random/rand 2019-06-14 16:49:41 +03:00
random.h Don’t use libc’s random/rand 2019-06-14 16:49:41 +03:00
rewind.c Don't use BESS for internal in-memory saves 2021-04-13 20:35:07 +03:00
rewind.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
rumble.c Respect TPP1 feature flags for rumble and RTC 2021-04-11 23:16:31 +03:00
rumble.h Rumble mode selection 2020-04-29 16:50:31 +03:00
save_state.c Added optional OSD (Cocoa) 2021-05-30 20:55:04 +03:00
save_state.h Allow drag&drop of state files 2021-04-14 15:20:01 +03:00
sgb.c ATTR_CHR does not seem to wrap around screen (only lines/columns) 2021-04-14 23:39:07 +03:00
sgb.h ATF is only 0xFD2 bytes, not 0xFE0 2021-04-13 01:09:29 +03:00
sm83_cpu.c Improved OAM bug accuracy in several read edge cases 2021-07-25 16:34:34 +03:00
sm83_cpu.h The CPU core of the Game Boy is (most likely) called SM83 2019-01-12 00:42:16 +02:00
sm83_disassembler.c Fixing inconsistent style 2020-04-24 20:37:57 +03:00
symbol_hash.c Fix off-by-one in symbol search 2021-02-27 19:29:06 +01:00
symbol_hash.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
timing.c Improved ticks command, more accurate speed switch timings, better odd-mode warnings 2021-07-11 21:49:58 +03:00
timing.h Add accurate RTC emulation mode 2021-02-25 22:12:14 +02:00
workboy.c Workboy emulation (Cocoa only) 2020-09-19 19:31:24 +03:00
workboy.h Workboy emulation (Cocoa only) 2020-09-19 19:31:24 +03:00