mirror of https://github.com/bsnes-emu/bsnes.git
Make the printer not deadlock after a sudden termination
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cb721dae5d
commit
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@ -11,7 +11,6 @@
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static void handle_command(GB_gameboy_t *gb)
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{
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switch (gb->printer.command_id) {
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case GB_PRINTER_INIT_COMMAND:
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gb->printer.status = 0;
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@ -71,7 +70,7 @@ static void handle_command(GB_gameboy_t *gb)
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}
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static void byte_reieve_completed(GB_gameboy_t *gb, uint8_t byte_received)
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static void byte_recieve_completed(GB_gameboy_t *gb, uint8_t byte_received)
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{
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gb->printer.byte_to_send = 0;
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switch (gb->printer.command_state) {
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@ -189,11 +188,16 @@ static void byte_reieve_completed(GB_gameboy_t *gb, uint8_t byte_received)
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static void serial_start(GB_gameboy_t *gb, bool bit_received)
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{
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if (gb->printer.idle_time > GB_get_unmultiplied_clock_rate(gb)) {
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gb->printer.command_state = GB_PRINTER_COMMAND_MAGIC1;
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gb->printer.bits_received = 0;
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}
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gb->printer.idle_time = 0;
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gb->printer.byte_being_received <<= 1;
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gb->printer.byte_being_received |= bit_received;
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gb->printer.bits_received++;
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if (gb->printer.bits_received == 8) {
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byte_reieve_completed(gb, gb->printer.byte_being_received);
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byte_recieve_completed(gb, gb->printer.byte_being_received);
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gb->printer.bits_received = 0;
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gb->printer.byte_being_received = 0;
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}
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@ -48,8 +48,7 @@ typedef struct
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uint8_t image[160 * 200];
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uint16_t image_offset;
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/* TODO: Delete me. */
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uint64_t padding;
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uint64_t idle_time;
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uint8_t compression_run_lenth;
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bool compression_run_is_compressed;
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@ -198,6 +198,9 @@ main:
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static void advance_serial(GB_gameboy_t *gb, uint8_t cycles)
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{
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if (gb->printer.command_state || gb->printer.bits_received) {
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gb->printer.idle_time += cycles;
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}
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if (gb->serial_length == 0) {
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gb->serial_cycles += cycles;
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return;
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