bsnes/snespurify/phoenix/core/layout/fixed-layout.hpp

16 lines
354 B
C++
Executable File

struct FixedLayout : Layout {
void append(Widget &widget, const Geometry &geometry);
void setGeometry(Geometry &geometry);
void setParent(Window &parent);
void setVisible(bool visible);
FixedLayout();
//private:
Window *parent;
struct Children {
Widget *widget;
Geometry geometry;
};
nall::linear_vector<Children> children;
};