mirror of https://github.com/bsnes-emu/bsnes.git
16 lines
354 B
C++
16 lines
354 B
C++
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struct FixedLayout : Layout {
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void append(Widget &widget, const Geometry &geometry);
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void setGeometry(Geometry &geometry);
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void setParent(Window &parent);
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void setVisible(bool visible);
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FixedLayout();
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//private:
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Window *parent;
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struct Children {
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Widget *widget;
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Geometry geometry;
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};
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nall::linear_vector<Children> children;
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};
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