mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Changelog: - fixed .nec and both .rtc file extensions (thanks krom) - randomized most S-PPU registers, should trip up some broken homebrew that does not initialize all registers - randomization is now seeded with time(0) rather than 'byuu' - SNES::interface.video_refresh() now always receives {256,512}x{240,480} - PPU/accuracy scanline 0 does not render the screen back color anymore, fixes strange coloring look on first scanline in PAL TV mode in non-overscan games - disabled hires blending in PPU/compatibility; all three cores act the same now |
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bsnes | ||
snesfilter | ||
snespurify | ||
snesshader |