bsnes/snesshader
Tim Allen 9ea35ce569 Update to v077 release.
byuu says:

Changelog (since v076):
- video filters and shaders now populate inside main menu; no longer
  have to select them as files
- fixed 2xSaI, Super 2xSaI and Super Eagle on 32-bit platforms; still
  buggy on 64-bit Windows
- fixed linear mirroring issues (fixes Mega Man X dash bug)
- fixed RAM memory mapping bug in Sufami Turbo games
- home folder is now %APPDATA%/bsnes or ~/.config/bsnes
- added paths.cfg file, which will allow you to specify custom paths for
  any file types
- save states and cheat files for multi-slot games are based on slot
  names instead of BIOS names
- fixed compilation warning on OS X with nall::decimal
- fixed calculation bug in nall::fp
- Makefile now has options variable, example: make options=debugger
- configuration files and cheat database can now reside in the same
  folder as the binary itself
- updated to 2011-03-11 release of mightymo's cheat database
2011-03-17 23:49:46 +11:00
..
Curvature.OpenGL.shader Update to v077 release. 2011-03-17 23:49:46 +11:00
HDR-TV.OpenGL.shader Update to v077 release. 2011-03-17 23:49:46 +11:00
HQ2x.OpenGL.shader Update to v077 release. 2011-03-17 23:49:46 +11:00
Makefile Update to v077 release. 2011-03-17 23:49:46 +11:00
Pixellate.OpenGL.shader Update to v077 release. 2011-03-17 23:49:46 +11:00
Scale2x.OpenGL.shader Update to v077 release. 2011-03-17 23:49:46 +11:00
Sepia.Direct3D.shader Update to v077 release. 2011-03-17 23:49:46 +11:00
Watercolor.OpenGL.shader Update to v077 release. 2011-03-17 23:49:46 +11:00