mirror of https://github.com/bsnes-emu/bsnes.git
9ea35ce569
byuu says: Changelog (since v076): - video filters and shaders now populate inside main menu; no longer have to select them as files - fixed 2xSaI, Super 2xSaI and Super Eagle on 32-bit platforms; still buggy on 64-bit Windows - fixed linear mirroring issues (fixes Mega Man X dash bug) - fixed RAM memory mapping bug in Sufami Turbo games - home folder is now %APPDATA%/bsnes or ~/.config/bsnes - added paths.cfg file, which will allow you to specify custom paths for any file types - save states and cheat files for multi-slot games are based on slot names instead of BIOS names - fixed compilation warning on OS X with nall::decimal - fixed calculation bug in nall::fp - Makefile now has options variable, example: make options=debugger - configuration files and cheat database can now reside in the same folder as the binary itself - updated to 2011-03-11 release of mightymo's cheat database |
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Curvature.OpenGL.shader | ||
HDR-TV.OpenGL.shader | ||
HQ2x.OpenGL.shader | ||
Makefile | ||
Pixellate.OpenGL.shader | ||
Scale2x.OpenGL.shader | ||
Sepia.Direct3D.shader | ||
Watercolor.OpenGL.shader |