bsnes/ruby/audio
Tim Allen bd814f0358 Update to v106r59 release.
byuu says:

Changelog:

  - fixed bug in Emulator::Game::Memory::operator bool()
  - nall: renamed view<string> back to `string_view`
  - nall:: implemented `array_view`
  - Game Boy: split cartridge-specific input mappings (rumble,
    accelerometer) to their own separate ports
  - Game Boy: fixed MBC7 accelerometer x-axis
  - icarus: Game Boy, Super Famicom, Mega Drive cores output internal
    header game titles to heuristics manifests
  - higan, icarus, hiro/gtk: improve viewport geometry configuration;
    fixed higan crashing bug with XShm driver
  - higan: connect Video::poll(),update() functionality
  - hiro, ruby: several compilation / bugfixes, should get the macOS
    port compiling again, hopefully [Sintendo]
  - ruby/video/xshm: fix crashing bug on window resize
      - a bit hacky; it's throwing BadAccess Xlib warnings, but they're
        not fatal, so I am catching and ignoring them
  - bsnes: removed Application::Windows::onModalChange hook that's no
    longer needed [Screwtape]
2018-08-26 16:49:54 +10:00
..
alsa.cpp Update to v106r55 release. 2018-08-05 19:00:15 +10:00
ao.cpp Update to v106r55 release. 2018-08-05 19:00:15 +10:00
asio.cpp Update to v106r56 release. 2018-08-06 17:46:00 +10:00
asio.hpp Update to v103r15 release. 2017-07-17 15:11:18 +10:00
audio.cpp Update to 20180808 release. 2018-08-09 14:16:46 +10:00
audio.hpp Update to 20180808 release. 2018-08-09 14:16:46 +10:00
directsound.cpp Update to 20180808 release. 2018-08-09 14:16:46 +10:00
openal.cpp Update to v106r59 release. 2018-08-26 16:49:54 +10:00
oss.cpp Update to v106r57 release. 2018-08-08 18:46:58 +10:00
pulseaudio-simple.cpp Update to 20180808 release. 2018-08-09 14:16:46 +10:00
pulseaudio.cpp Update to v106r57 release. 2018-08-08 18:46:58 +10:00
wasapi.cpp Update to 20180808 release. 2018-08-09 14:16:46 +10:00
xaudio2.cpp Update to v106r58 release. 2018-08-21 13:17:12 +10:00
xaudio2.hpp Update to v098r11 release. 2016-05-25 21:13:02 +10:00