mirror of https://github.com/bsnes-emu/bsnes.git
4c4e79aa0e
byuu says: Changelog: - moved to GCC 8.2 and C++17 - fixed compilation under FreeBSD 12.0 - don't read beyond the file size in SuperFamicom::Cartridge::loadMemory - add missing I/O cycle HuC6280::instructionImmediate - serialize Mega Drive's Game Genie state - serialize SPC7110::Thread information - enable 30-bit color depth support under the GLX/OpenGL 2.0 driver (doesn't work with OpenGL 3.2 yet) The 30-bit color depth option isn't super useful, but why not? I need to update ruby to detect that the display is actually capable of it before exposing an option that can result in the driver failing to initialize, however. |
||
---|---|---|
.. | ||
audio.cpp | ||
drivers.cpp | ||
emulator.cpp | ||
hotkeys.cpp | ||
input.cpp | ||
paths.cpp | ||
settings.cpp | ||
settings.hpp | ||
video.cpp |