mirror of https://github.com/bsnes-emu/bsnes.git
1a889ae232
byuu says: I started working on the Toshiba TLCS900H CPU core today. It's basically, "what if we took the Z80, added in 32-bit support, added in SPARC register windows, added a ton of additional addressing modes, added control registers, and added a bunch of additional instructions?" -- or in other words, it's basically hell for me. It took several hours just to wrap my head around the way the opcode decoder needed to function, but I think I have a decent strategy for implementing it now. I should have all of the first-byte register/memory address decoding in place, although I'm sure there's lots of bugs. I don't have anything in the way of a disassembler yet. |
||
---|---|---|
.. | ||
emulator | ||
fc | ||
gb | ||
gba | ||
md | ||
ms | ||
msx | ||
ngp | ||
obj | ||
out | ||
pce | ||
processor | ||
sfc | ||
systems | ||
target-bsnes | ||
target-higan | ||
ws | ||
GNUmakefile |