mirror of https://github.com/bsnes-emu/bsnes.git
54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#include <sfc/sfc.hpp>
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namespace SuperFamicom {
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ExpansionPort expansionPort;
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Expansion::Expansion() {
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if(!handle()) create(Expansion::Enter, 1);
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}
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Expansion::~Expansion() {
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scheduler.remove(*this);
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}
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auto Expansion::Enter() -> void {
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while(true) scheduler.synchronize(), expansionPort.device->main();
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}
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auto Expansion::main() -> void {
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step(1);
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synchronize(cpu);
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}
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//
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auto ExpansionPort::connect(uint deviceID) -> void {
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if(!system.loaded()) return;
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delete device;
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switch(deviceID) { default:
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case ID::Device::None: device = new Expansion; break;
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case ID::Device::Satellaview: device = new Satellaview; break;
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case ID::Device::S21FX: device = new S21FX; break;
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}
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cpu.peripherals.reset();
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if(auto device = controllerPort1.device) cpu.peripherals.append(device);
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if(auto device = controllerPort2.device) cpu.peripherals.append(device);
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if(auto device = expansionPort.device) cpu.peripherals.append(device);
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}
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auto ExpansionPort::power() -> void {
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}
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auto ExpansionPort::unload() -> void {
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delete device;
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device = nullptr;
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}
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auto ExpansionPort::serialize(serializer& s) -> void {
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}
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}
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