bsnes/nall/range.hpp

43 lines
978 B
C++

#pragma once
namespace nall {
struct range_t {
struct iterator {
iterator(int position, int step = 0) : position(position), step(step) {}
auto operator*() const -> int { return position; }
auto operator!=(const iterator& source) const -> bool { return step > 0 ? position < source.position : position > source.position; }
auto operator++() -> iterator& { position += step; return *this; }
private:
int position;
const int step;
};
auto begin() const -> const iterator { return iterator(origin, stride); }
auto end() const -> const iterator { return iterator(target); }
int origin;
int target;
int stride;
};
inline auto range(int size) {
return range_t{0, size, 1};
}
inline auto range(int offset, int size) {
return range_t{offset, size, 1};
}
inline auto range(int offset, int size, int step) {
return range_t{offset, size, step};
}
//reverse-range
inline auto rrange(int size) {
return range_t{size - 1, -1, -1};
}
}