byuu
e78aca34b9
v111.3
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Save state improvements: rewind should be fully stable now.
Before, Star Ocean and Tales of Phantasia would rarely hang with rewind.
2019-10-07 13:32:21 +09:00
byuu
0c82cc325e
v111.2
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Two sprite fixes for the accurate PPU and Star Ocean.
2019-10-06 18:11:53 +09:00
f21red
0a7a0ca5fe
libretro: sgb border option
2019-10-05 20:51:59 -05:00
byuu
78c76962ec
v111.1
2019-10-06 10:45:03 +09:00
f21red
c50ea6a63f
libretro: sgb color correction
2019-10-06 01:35:44 +00:00
byuu
e22167cf82
v111.1
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More improvements to SameBoy audio interface for Super Game Boy.
Added a fix for a very rare crashing issue with SDL 2.0 joypad support.
2019-10-06 10:14:30 +09:00
byuu
1698533774
v111
2019-10-05 15:09:50 +09:00
byuu
7b66e1c531
libretro Makefile improvements [orbea]
2019-10-05 14:34:09 +09:00
byuu
c6f92b782c
Minor touchups.
2019-10-05 14:30:55 +09:00
byuu
e3f2e634c8
Fixed audio crackling in Super Game Boy emulation.
2019-10-05 14:29:31 +09:00
byuu
e598e81ab9
Add compatibility fixes to libretro target.
2019-10-05 13:48:35 +09:00
byuu
d37fb1c12e
Added 17 new pixel shaders courtesy of hunterk porting and testing them.
2019-10-05 13:44:51 +09:00
byuu
eaf33cb078
Fix issue with bsnes not remembering user-selected audio frequency.
2019-10-05 13:37:04 +09:00
byuu
07427e4697
v110.7
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Improvements to HDMA timing (courtesy of test ROM from undisbeliever]
This fixes flickering in Full Throttle - All-American Racing
2019-10-05 13:24:14 +09:00
byuu
b5301b7ea8
v110.6
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Revert AVX2 (see pull request for details)
2019-10-05 10:34:32 +09:00
byuu
57c53a86b4
v110.5
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Merged Alcaro's AVX2 mode 7 renderer.
Enable by editing mode7hd.cpp: USE_AVX2=1
2019-10-02 09:56:13 +09:00
Lior Halphon
ca370eee7e
A bit more accurate AGB audio rendering
2019-10-01 18:50:59 +03:00
byuu
f19f31938b
Allow 2 megabit SRAM for SA-1 homebrew.
2019-10-01 06:56:50 +09:00
byuu
4efee7e9f1
Hotfix for Magical Drop (Japan)'s "tokoton mode"
2019-10-01 06:51:17 +09:00
byuu
3701236ca0
v107.4
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Shrink Pixel struct for ~1.75% speedup [Alcaro]
2019-10-01 06:41:38 +09:00
byuu
2f684caa7c
Merge pull request #132 from Alcaro/pixel4
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Shrink struct SuperFamicom::PPUFast::Pixel from 12 to 4 bytes
2019-10-01 06:41:00 +09:00
Lior Halphon
ac418b9de1
Pass channel_1_freq_change_timing
2019-09-30 00:09:25 +03:00
Alcaro
3a064fc5a3
Shrink struct SuperFamicom::PPUFast::Pixel from 12 to 4 bytes
...
This gives approximately 3% speedup (118->122fps) on the F-Zero title screen
2019-09-29 13:02:20 +02:00
byuu
5a4b667eae
v110.3
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Added hotfix for bug in "The Hurricanes" (happens on a real SNES)
Added scanline override for NHL '94
Added fix for entering folder names into BrowserDialog filename box
2019-09-27 10:26:55 +09:00
byuu
62729df2d1
Build fixes [Screwtape]
2019-09-26 03:38:01 +09:00
byuu
1ef227f482
v110.2
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Added CRT-Royale [hunterk]
Improved libretro target [rtretiakov]
2019-09-25 15:13:12 +09:00
byuu
6e5542aa20
v110.1
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Fixed region detection issue in Hanguk Pro Yagu
Fixed boot hanging issue in Kishin Douji Zenki - Tenchi Meidou
Fixed slowdown issue in Mega Man X2 & X3
Added mute hotkey
Added HD mode 7 hotkeys (likely temporary, we'll see)
2019-09-23 09:50:40 +09:00
byuu
675662e739
v110
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Corrections for IOKit joypad driver [Sintendo]
2019-09-21 04:59:29 +09:00
byuu
409dd371b9
v109.5
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Added SHVC-4PV5B-01 prototype PCB to database.
Added Firepower 2000 fast PPU render cycle override.
Backported higan's newer accuracy PPU with sprite caching support.
2019-09-21 04:26:27 +09:00
byuu
18d2ab6435
v109.4
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Rename hiro::Property to hiro::Attribute
Disable XChaCha20 CSPRNG on Android for now due to compilation issues
Add macOS IOKit joypad support [Sintendo]
2019-09-17 03:37:03 +09:00
Lior Halphon
0c48ecb3f8
Updated version to 0.12.2
2019-09-14 20:06:01 +03:00
Lior Halphon
652e52df3d
Pass the SGB multiplayer tests
2019-09-14 12:31:52 +03:00
Lior Halphon
851dbd3ccd
SGB and AGB color correction
2019-09-13 17:13:21 +03:00
Lior Halphon
4fcc921b46
Fix SGB multiplayer, improve multiplayer accuracy
2019-09-13 17:10:58 +03:00
byuu
1e626e75ef
v109.3
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Fixed crash when idling with the snow effect enabled.
Added Android target to libretro port [rtretiakov]
Various nall library improvements.
2019-09-13 22:15:11 +09:00
byuu
c6d90d3ff1
Dyslexia.
2019-09-10 22:35:30 +09:00
byuu
29caf77751
v109.2
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Fixed alt-key menu activation on Windows.
Removed 2160p HD mode 7 due to Direct3D limit of 2048x2048 textures.
Reverted to safe ruby drivers when no configuration file is present.
Removed ASIO driver because nobody is interested in improving it.
Added macOS libretro target [rtretiakov]
2019-09-10 22:32:33 +09:00
byuu
29b13083d5
.
2019-09-07 18:22:55 +09:00
byuu
3883172a4e
v109.1
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Mask A23 for ExLoROM board mappings (fixes Thracia 776 fan translation)
2019-09-07 18:03:12 +09:00
byuu
fa77fc6a8f
v109
...
Typo fix.
2019-09-06 23:54:58 +09:00
byuu
56c9a5195e
v109
...
Keep focus on the panel list when changing settings / tools panels.
Fixed Windows combo box flickering when changing panels.
Suppress Alt+F4 on Windows in fullscreen mode.
2019-09-06 23:19:44 +09:00
byuu
a6ebce428f
Minor cleanups.
2019-09-06 12:33:18 +09:00
byuu
0788627898
Minor cleanups.
2019-09-06 12:30:54 +09:00
byuu
1195c46ac0
v108.17
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Enhanced perspective correction support [DerKoun]
2019-09-03 18:50:46 +09:00
byuu
90f094b931
Fix SGB JOYP incrementing behavior [endrift]
...
Fix GB JOYP read setting d6+d7 in SameBoy
Improve headered IPS patch handling
2019-09-03 17:55:54 +09:00
byuu
2bb1606552
v108.16
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Added compatibility option to disable accurate CPU ALU emulation
Refactored settings panels
Added dialog to choose whether IPS patches are for headered ROMs
Disabled extended SNES header decoding thanks to ROM hacks ignoring them
2019-09-03 12:01:45 +09:00
byuu
08e5e81609
v108.15
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Add "No VRAM Blocking" and "Echo Shadow RAM" options:
These allow compatibility with very old ROM hacks that
only previously ran in ZSNES and earlier Snes9X releases.
2019-09-02 13:51:04 +09:00
byuu
03aaaba889
Minor SGB change.
2019-09-02 11:03:14 +09:00
byuu
556ab4c809
Added a fix for a programming bug in Dirt Racer (Europe)
...
The game relies on uninitialized memory containing certain values.
The game will periodically freeze at boot even on real hardware.
This commit adds a workaround to allow the game to always boot.
2019-09-02 10:53:53 +09:00
byuu
23467b5b1f
Merged libretro target [Themaister and rtretiakov]
2019-09-02 10:19:18 +09:00