Commit Graph

2659 Commits

Author SHA1 Message Date
byuu e78aca34b9 v111.3
Save state improvements: rewind should be fully stable now.
Before, Star Ocean and Tales of Phantasia would rarely hang with rewind.
2019-10-07 13:32:21 +09:00
byuu 0c82cc325e v111.2
Two sprite fixes for the accurate PPU and Star Ocean.
2019-10-06 18:11:53 +09:00
f21red 0a7a0ca5fe
libretro: sgb border option 2019-10-05 20:51:59 -05:00
byuu 78c76962ec v111.1 2019-10-06 10:45:03 +09:00
f21red c50ea6a63f libretro: sgb color correction 2019-10-06 01:35:44 +00:00
byuu e22167cf82 v111.1
More improvements to SameBoy audio interface for Super Game Boy.
Added a fix for a very rare crashing issue with SDL 2.0 joypad support.
2019-10-06 10:14:30 +09:00
byuu 1698533774 v111 2019-10-05 15:09:50 +09:00
byuu 7b66e1c531 libretro Makefile improvements [orbea] 2019-10-05 14:34:09 +09:00
byuu c6f92b782c Minor touchups. 2019-10-05 14:30:55 +09:00
byuu e3f2e634c8 Fixed audio crackling in Super Game Boy emulation. 2019-10-05 14:29:31 +09:00
byuu e598e81ab9 Add compatibility fixes to libretro target. 2019-10-05 13:48:35 +09:00
byuu d37fb1c12e Added 17 new pixel shaders courtesy of hunterk porting and testing them. 2019-10-05 13:44:51 +09:00
byuu eaf33cb078 Fix issue with bsnes not remembering user-selected audio frequency. 2019-10-05 13:37:04 +09:00
byuu 07427e4697 v110.7
Improvements to HDMA timing (courtesy of test ROM from undisbeliever]
This fixes flickering in Full Throttle - All-American Racing
2019-10-05 13:24:14 +09:00
byuu b5301b7ea8 v110.6
Revert AVX2 (see pull request for details)
2019-10-05 10:34:32 +09:00
byuu 57c53a86b4 v110.5
Merged Alcaro's AVX2 mode 7 renderer.
Enable by editing mode7hd.cpp: USE_AVX2=1
2019-10-02 09:56:13 +09:00
Lior Halphon ca370eee7e A bit more accurate AGB audio rendering 2019-10-01 18:50:59 +03:00
byuu f19f31938b Allow 2 megabit SRAM for SA-1 homebrew. 2019-10-01 06:56:50 +09:00
byuu 4efee7e9f1 Hotfix for Magical Drop (Japan)'s "tokoton mode" 2019-10-01 06:51:17 +09:00
byuu 3701236ca0 v107.4
Shrink Pixel struct for ~1.75% speedup [Alcaro]
2019-10-01 06:41:38 +09:00
byuu 2f684caa7c
Merge pull request #132 from Alcaro/pixel4
Shrink struct SuperFamicom::PPUFast::Pixel from 12 to 4 bytes
2019-10-01 06:41:00 +09:00
Lior Halphon ac418b9de1 Pass channel_1_freq_change_timing 2019-09-30 00:09:25 +03:00
Alcaro 3a064fc5a3 Shrink struct SuperFamicom::PPUFast::Pixel from 12 to 4 bytes
This gives approximately 3% speedup (118->122fps) on the F-Zero title screen
2019-09-29 13:02:20 +02:00
byuu 5a4b667eae v110.3
Added hotfix for bug in "The Hurricanes" (happens on a real SNES)
Added scanline override for NHL '94
Added fix for entering folder names into BrowserDialog filename box
2019-09-27 10:26:55 +09:00
byuu 62729df2d1 Build fixes [Screwtape] 2019-09-26 03:38:01 +09:00
byuu 1ef227f482 v110.2
Added CRT-Royale [hunterk]
Improved libretro target [rtretiakov]
2019-09-25 15:13:12 +09:00
byuu 6e5542aa20 v110.1
Fixed region detection issue in Hanguk Pro Yagu
Fixed boot hanging issue in Kishin Douji Zenki - Tenchi Meidou
Fixed slowdown issue in Mega Man X2 & X3
Added mute hotkey
Added HD mode 7 hotkeys (likely temporary, we'll see)
2019-09-23 09:50:40 +09:00
byuu 675662e739 v110
Corrections for IOKit joypad driver [Sintendo]
2019-09-21 04:59:29 +09:00
byuu 409dd371b9 v109.5
Added SHVC-4PV5B-01 prototype PCB to database.
Added Firepower 2000 fast PPU render cycle override.
Backported higan's newer accuracy PPU with sprite caching support.
2019-09-21 04:26:27 +09:00
byuu 18d2ab6435 v109.4
Rename hiro::Property to hiro::Attribute
Disable XChaCha20 CSPRNG on Android for now due to compilation issues
Add macOS IOKit joypad support [Sintendo]
2019-09-17 03:37:03 +09:00
Lior Halphon 0c48ecb3f8 Updated version to 0.12.2 2019-09-14 20:06:01 +03:00
Lior Halphon 652e52df3d Pass the SGB multiplayer tests 2019-09-14 12:31:52 +03:00
Lior Halphon 851dbd3ccd SGB and AGB color correction 2019-09-13 17:13:21 +03:00
Lior Halphon 4fcc921b46 Fix SGB multiplayer, improve multiplayer accuracy 2019-09-13 17:10:58 +03:00
byuu 1e626e75ef v109.3
Fixed crash when idling with the snow effect enabled.
Added Android target to libretro port [rtretiakov]
Various nall library improvements.
2019-09-13 22:15:11 +09:00
byuu c6d90d3ff1 Dyslexia. 2019-09-10 22:35:30 +09:00
byuu 29caf77751 v109.2
Fixed alt-key menu activation on Windows.
Removed 2160p HD mode 7 due to Direct3D limit of 2048x2048 textures.
Reverted to safe ruby drivers when no configuration file is present.
Removed ASIO driver because nobody is interested in improving it.
Added macOS libretro target [rtretiakov]
2019-09-10 22:32:33 +09:00
byuu 29b13083d5 . 2019-09-07 18:22:55 +09:00
byuu 3883172a4e v109.1
Mask A23 for ExLoROM board mappings (fixes Thracia 776 fan translation)
2019-09-07 18:03:12 +09:00
byuu fa77fc6a8f v109
Typo fix.
2019-09-06 23:54:58 +09:00
byuu 56c9a5195e v109
Keep focus on the panel list when changing settings / tools panels.
Fixed Windows combo box flickering when changing panels.
Suppress Alt+F4 on Windows in fullscreen mode.
2019-09-06 23:19:44 +09:00
byuu a6ebce428f Minor cleanups. 2019-09-06 12:33:18 +09:00
byuu 0788627898 Minor cleanups. 2019-09-06 12:30:54 +09:00
byuu 1195c46ac0 v108.17
Enhanced perspective correction support [DerKoun]
2019-09-03 18:50:46 +09:00
byuu 90f094b931 Fix SGB JOYP incrementing behavior [endrift]
Fix GB JOYP read setting d6+d7 in SameBoy
Improve headered IPS patch handling
2019-09-03 17:55:54 +09:00
byuu 2bb1606552 v108.16
Added compatibility option to disable accurate CPU ALU emulation
Refactored settings panels
Added dialog to choose whether IPS patches are for headered ROMs
Disabled extended SNES header decoding thanks to ROM hacks ignoring them
2019-09-03 12:01:45 +09:00
byuu 08e5e81609 v108.15
Add "No VRAM Blocking" and "Echo Shadow RAM" options:
These allow compatibility with very old ROM hacks that
only previously ran in ZSNES and earlier Snes9X releases.
2019-09-02 13:51:04 +09:00
byuu 03aaaba889 Minor SGB change. 2019-09-02 11:03:14 +09:00
byuu 556ab4c809 Added a fix for a programming bug in Dirt Racer (Europe)
The game relies on uninitialized memory containing certain values.
The game will periodically freeze at boot even on real hardware.
This commit adds a workaround to allow the game to always boot.
2019-09-02 10:53:53 +09:00
byuu 23467b5b1f Merged libretro target [Themaister and rtretiakov] 2019-09-02 10:19:18 +09:00