Lior Halphon
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421d3b27f5
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Correct emulation of HUC1 banks higher than 0x1F
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2017-02-16 21:07:35 +02:00 |
Lior Halphon
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10ab2b4fe0
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Fixed typo in the disassembler.
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2017-02-16 20:51:32 +02:00 |
Lior Halphon
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86837761fa
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Improved compatibility with SameBoy's boot ROM by removing the RAM bank switch (The original boot ROM does that for no reason, but eventually switches back to bank 1)
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2017-02-15 22:37:43 +02:00 |
Lior Halphon
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3fbc2c5716
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DI should not be delayed.
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2017-02-15 19:04:53 +02:00 |
Lior Halphon
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4b6fda0cb6
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Simplified HDMA and fixed the reading of the HDMA5 register
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2017-02-08 21:58:15 +02:00 |
Lior Halphon
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d5c9a52337
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Fixed: HDMA registers were not being updated during transfer
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2017-02-07 00:24:26 +02:00 |
Lior Halphon
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7ee96766b6
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Updated documents to refer to the new website
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2017-02-05 21:50:46 +02:00 |
Lior Halphon
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cfe0e55df8
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Updated change log and incremented version to 0.8
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2017-02-05 21:13:42 +02:00 |
Lior Halphon
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a17213d89c
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Fixed SDL compilation on macOS Sierra
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2017-02-04 19:00:48 +02:00 |
Lior Halphon
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eed8a06fc0
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Several fixes to the help command
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2017-02-04 19:00:31 +02:00 |
Lior Halphon
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57c73c8a51
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Fixed the help command for the disassemble command
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2017-02-04 17:49:22 +02:00 |
Lior Halphon
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6f94664428
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Close Open Panels if a document is opened via other means
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2017-01-24 23:10:50 +02:00 |
Lior Halphon
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a5f72627fe
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Cocoa key bindings now based on key codes
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2017-01-24 21:00:56 +02:00 |
Lior Halphon
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9779635c34
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Added NSSupportsAutomaticGraphicsSwitching to Cocoa's Info.plist
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2017-01-22 22:25:15 +02:00 |
Lior Halphon
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7a9377de34
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Fixed compilation issues under more recent Xcode versions
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2017-01-22 21:53:52 +02:00 |
Lior Halphon
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430b733da6
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Disabled Quick Look preview/thumbnail cancelation. It seems that the API sometime return true for no reason, and documentation of QL APIs is extremely poor.
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2017-01-22 21:04:10 +02:00 |
Lior Halphon
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0d8244748c
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Fixed icon alignment
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2017-01-22 00:37:25 +02:00 |
Lior Halphon
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a012d721a3
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Added a Preview generator for Quick Look, so QL framework won't "ban" our plugin for failing to generate these.
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2017-01-22 00:10:27 +02:00 |
Lior Halphon
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517e72f92b
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Printer compression support
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2017-01-20 23:00:02 +02:00 |
Lior Halphon
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8cd82ebb68
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Quick Look icon generation for GameBoy ROMs, using screenshots from the actual ROMs
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2017-01-20 18:35:20 +02:00 |
Lior Halphon
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8d5bacf6ae
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Updated Cocoa cartridge icons
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2017-01-20 18:16:45 +02:00 |
Lior Halphon
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5dcc8e744e
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Fixed a crash in the Cocoa port that might happen after closing GameBoy Camera
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2017-01-14 19:45:07 +02:00 |
Lior Halphon
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613d3b2e82
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Printer support in Cocoa
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2017-01-13 22:26:44 +02:00 |
Lior Halphon
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527ae01e0e
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Printer API, compression not supported yet
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2017-01-13 22:20:11 +02:00 |
Lior Halphon
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cd382ef236
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Fixed: Conditional read watchpoints crashed if the expression referred to the 'new' variable. Breakpoint and watchpoint conditions no longer trigger watchpoints.
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2017-01-12 23:11:26 +02:00 |
Lior Halphon
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8c14ec3268
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An interrupt should also occur when using external clock.
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2016-11-13 00:42:05 +02:00 |
Lior Halphon
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22c34e1095
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Serial API
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2016-11-12 01:58:53 +02:00 |
Lior Halphon
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15f6412581
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Update README.md
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2016-10-29 22:54:32 +03:00 |
Lior Halphon
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388fb600de
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Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
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2016-10-27 00:23:24 +03:00 |
Lior Halphon
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47aaf44017
|
Rumble API
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2016-10-22 15:37:03 +03:00 |
Lior Halphon
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2d51d13479
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Various optimizations
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2016-10-22 02:18:29 +03:00 |
Lior Halphon
|
1b8832a7ff
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Added disassemble command
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2016-10-19 23:55:23 +03:00 |
Lior Halphon
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ee51dec20e
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Added modifier syntax to debugger: Changed watch's syntax, added format modifier to print/eval, added count option to examine command.
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2016-10-19 23:48:46 +03:00 |
Lior Halphon
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18ec502cfe
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Fine tuning the stack-overflow tester detection
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2016-10-18 02:35:21 +03:00 |
Lior Halphon
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edf93abff1
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According to Mooneye's test ROMs, this behavior does not happen on a CGB
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2016-10-18 00:31:07 +03:00 |
Lior Halphon
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11f8c41305
|
Basic HUC3 support
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2016-10-17 18:51:43 +03:00 |
Lior Halphon
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3fc4fcc538
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Added a custom automation combo for Tsuri Sensei, to avoid an in-game buffer-overflow
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2016-10-14 01:30:54 +03:00 |
Lior Halphon
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9ca7540c69
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Fixed dereferencing a non-banked address in the debugger
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2016-10-14 01:19:39 +03:00 |
Lior Halphon
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5cca2a4168
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Be more forgiving about stack overflows. Some games commercially leak stack every once in a while when being stress-tested.
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2016-10-11 14:53:54 +03:00 |
Lior Halphon
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fa35869bc4
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Implemented DMG STAT-write interrupt bug, fixed Road Rash and Zero no Densetsu (These game do not work on CGBs)
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2016-10-11 13:37:43 +03:00 |
Lior Halphon
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11cbe58eb1
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False positive corrections
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2016-10-05 23:57:19 +03:00 |
Lior Halphon
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76c795a966
|
Whoops.
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2016-10-04 04:01:06 +03:00 |
Lior Halphon
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90b7383df7
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The camera's get pixel callback must return the same value for every coordinate until a new photo is taken.
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2016-10-03 23:05:47 +03:00 |
Lior Halphon
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2d06599a85
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Edge enhancement support
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2016-10-03 19:39:20 +03:00 |
Lior Halphon
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8941504863
|
Refinements to camera support according to AntonioND's docs
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2016-10-03 18:24:15 +03:00 |
Lior Halphon
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dd23fffcc0
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Proper (I believe) emulation of most GameBoy Camera registers
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2016-10-03 14:22:54 +03:00 |
Lior Halphon
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2a84d62187
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Forbid reading the image while the camera is busy
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2016-10-03 01:29:54 +03:00 |
Lior Halphon
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b50b38c78a
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GameBoy Camera support in Cocoa
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2016-10-03 00:26:12 +03:00 |
Lior Halphon
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479a64dca6
|
Dither using a pattern, closer to actual GameBoy Camera
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2016-10-02 23:36:20 +03:00 |
Lior Halphon
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de7c15fc68
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Another camera API bugfix
|
2016-10-02 18:33:33 +03:00 |