Lior Halphon
|
57c73c8a51
|
Fixed the help command for the disassemble command
|
2017-02-04 17:49:22 +02:00 |
Lior Halphon
|
6f94664428
|
Close Open Panels if a document is opened via other means
|
2017-01-24 23:10:50 +02:00 |
Lior Halphon
|
a5f72627fe
|
Cocoa key bindings now based on key codes
|
2017-01-24 21:00:56 +02:00 |
Lior Halphon
|
9779635c34
|
Added NSSupportsAutomaticGraphicsSwitching to Cocoa's Info.plist
|
2017-01-22 22:25:15 +02:00 |
Lior Halphon
|
7a9377de34
|
Fixed compilation issues under more recent Xcode versions
|
2017-01-22 21:53:52 +02:00 |
Lior Halphon
|
430b733da6
|
Disabled Quick Look preview/thumbnail cancelation. It seems that the API sometime return true for no reason, and documentation of QL APIs is extremely poor.
|
2017-01-22 21:04:10 +02:00 |
Lior Halphon
|
0d8244748c
|
Fixed icon alignment
|
2017-01-22 00:37:25 +02:00 |
Lior Halphon
|
a012d721a3
|
Added a Preview generator for Quick Look, so QL framework won't "ban" our plugin for failing to generate these.
|
2017-01-22 00:10:27 +02:00 |
Lior Halphon
|
517e72f92b
|
Printer compression support
|
2017-01-20 23:00:02 +02:00 |
Lior Halphon
|
8cd82ebb68
|
Quick Look icon generation for GameBoy ROMs, using screenshots from the actual ROMs
|
2017-01-20 18:35:20 +02:00 |
Lior Halphon
|
8d5bacf6ae
|
Updated Cocoa cartridge icons
|
2017-01-20 18:16:45 +02:00 |
Lior Halphon
|
5dcc8e744e
|
Fixed a crash in the Cocoa port that might happen after closing GameBoy Camera
|
2017-01-14 19:45:07 +02:00 |
Lior Halphon
|
613d3b2e82
|
Printer support in Cocoa
|
2017-01-13 22:26:44 +02:00 |
Lior Halphon
|
527ae01e0e
|
Printer API, compression not supported yet
|
2017-01-13 22:20:11 +02:00 |
Lior Halphon
|
cd382ef236
|
Fixed: Conditional read watchpoints crashed if the expression referred to the 'new' variable. Breakpoint and watchpoint conditions no longer trigger watchpoints.
|
2017-01-12 23:11:26 +02:00 |
Lior Halphon
|
8c14ec3268
|
An interrupt should also occur when using external clock.
|
2016-11-13 00:42:05 +02:00 |
Lior Halphon
|
22c34e1095
|
Serial API
|
2016-11-12 01:58:53 +02:00 |
Lior Halphon
|
15f6412581
|
Update README.md
|
2016-10-29 22:54:32 +03:00 |
Lior Halphon
|
388fb600de
|
Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
|
2016-10-27 00:23:24 +03:00 |
Lior Halphon
|
47aaf44017
|
Rumble API
|
2016-10-22 15:37:03 +03:00 |
Lior Halphon
|
2d51d13479
|
Various optimizations
|
2016-10-22 02:18:29 +03:00 |
Lior Halphon
|
1b8832a7ff
|
Added disassemble command
|
2016-10-19 23:55:23 +03:00 |
Lior Halphon
|
ee51dec20e
|
Added modifier syntax to debugger: Changed watch's syntax, added format modifier to print/eval, added count option to examine command.
|
2016-10-19 23:48:46 +03:00 |
Lior Halphon
|
18ec502cfe
|
Fine tuning the stack-overflow tester detection
|
2016-10-18 02:35:21 +03:00 |
Lior Halphon
|
edf93abff1
|
According to Mooneye's test ROMs, this behavior does not happen on a CGB
|
2016-10-18 00:31:07 +03:00 |
Lior Halphon
|
11f8c41305
|
Basic HUC3 support
|
2016-10-17 18:51:43 +03:00 |
Lior Halphon
|
3fc4fcc538
|
Added a custom automation combo for Tsuri Sensei, to avoid an in-game buffer-overflow
|
2016-10-14 01:30:54 +03:00 |
Lior Halphon
|
9ca7540c69
|
Fixed dereferencing a non-banked address in the debugger
|
2016-10-14 01:19:39 +03:00 |
Lior Halphon
|
5cca2a4168
|
Be more forgiving about stack overflows. Some games commercially leak stack every once in a while when being stress-tested.
|
2016-10-11 14:53:54 +03:00 |
Lior Halphon
|
fa35869bc4
|
Implemented DMG STAT-write interrupt bug, fixed Road Rash and Zero no Densetsu (These game do not work on CGBs)
|
2016-10-11 13:37:43 +03:00 |
Lior Halphon
|
11cbe58eb1
|
False positive corrections
|
2016-10-05 23:57:19 +03:00 |
Lior Halphon
|
76c795a966
|
Whoops.
|
2016-10-04 04:01:06 +03:00 |
Lior Halphon
|
90b7383df7
|
The camera's get pixel callback must return the same value for every coordinate until a new photo is taken.
|
2016-10-03 23:05:47 +03:00 |
Lior Halphon
|
2d06599a85
|
Edge enhancement support
|
2016-10-03 19:39:20 +03:00 |
Lior Halphon
|
8941504863
|
Refinements to camera support according to AntonioND's docs
|
2016-10-03 18:24:15 +03:00 |
Lior Halphon
|
dd23fffcc0
|
Proper (I believe) emulation of most GameBoy Camera registers
|
2016-10-03 14:22:54 +03:00 |
Lior Halphon
|
2a84d62187
|
Forbid reading the image while the camera is busy
|
2016-10-03 01:29:54 +03:00 |
Lior Halphon
|
b50b38c78a
|
GameBoy Camera support in Cocoa
|
2016-10-03 00:26:12 +03:00 |
Lior Halphon
|
479a64dca6
|
Dither using a pattern, closer to actual GameBoy Camera
|
2016-10-02 23:36:20 +03:00 |
Lior Halphon
|
de7c15fc68
|
Another camera API bugfix
|
2016-10-02 18:33:33 +03:00 |
Lior Halphon
|
9c68ac1419
|
Camera API bugfix
|
2016-10-02 18:14:05 +03:00 |
Lior Halphon
|
ab5f66795a
|
Gameboy Camera API
|
2016-10-02 17:14:58 +03:00 |
Lior Halphon
|
b3b041a151
|
Basic GB Camera support (Emulate only MBC, enough for the ROM to boot).
|
2016-10-02 03:40:11 +03:00 |
Lior Halphon
|
9b71454f07
|
Basic HUC1 support (Emulated as MBC1)
|
2016-10-02 02:15:03 +03:00 |
Lior Halphon
|
58a4081b48
|
Improved open performance in Cocoa
|
2016-10-02 00:10:31 +03:00 |
Lior Halphon
|
21b91adf6a
|
Improved open-dialog behavior in Cocoa
|
2016-10-02 00:10:09 +03:00 |
Lior Halphon
|
4904277f0d
|
Corrected behavior of palette registers in DMG mode. This affected a broken Game & Watch Gallery 2 ROM that was previously used in the automation test.
|
2016-10-01 22:10:44 +03:00 |
Lior Halphon
|
80a1b12ae7
|
Added palette command to the debugger
|
2016-10-01 22:08:34 +03:00 |
Lior Halphon
|
3dd1580256
|
Automation triggered a bug in DX Bakenou, fixed false positive.
|
2016-10-01 14:31:34 +03:00 |
Lior Halphon
|
4a2bec239a
|
MBC2 RAM support was completely broken.
|
2016-09-30 23:34:06 +03:00 |