Lior Halphon
|
af10e07ed7
|
Initing OBP0/1 correctly
|
2016-08-06 18:57:13 +03:00 |
Lior Halphon
|
47e3300b66
|
Improved DMA accuracy, mooneyegb test ROMs no longer crash miserably. (but still fail)
|
2016-08-03 23:31:10 +03:00 |
Lior Halphon
|
185e71fe12
|
Improvements to IR API, since timing is VERY important
|
2016-07-21 01:03:13 +03:00 |
Lior Halphon
|
1d35c04ab1
|
Infrared API
|
2016-07-18 22:11:18 +03:00 |
Lior Halphon
|
b30822fd0b
|
Async commands in SDL port, better handling of ^C and ^D
|
2016-07-18 13:10:19 +03:00 |
Lior Halphon
|
aa6438fa06
|
Async debugger commands
|
2016-07-18 00:46:45 +03:00 |
Lior Halphon
|
e20e81befd
|
Symbol support in the expression evaluator
|
2016-07-15 14:31:27 +03:00 |
Lior Halphon
|
65f37bccbd
|
Initial 25-bit debugger values support
|
2016-07-14 21:01:45 +03:00 |
Lior Halphon
|
d49404d248
|
Debugger can now read .sym files, and display them. (No expression support yet)
|
2016-07-13 23:00:50 +03:00 |
Lior Halphon
|
bd7f8f2555
|
Support for an alternative MBC1 wiring, should solve most N-in-1 carts (Issue #3)
|
2016-07-09 19:25:25 +03:00 |
Lior Halphon
|
c6bafe3fc3
|
Rewrote MBC support
|
2016-07-09 17:34:55 +03:00 |
Lior Halphon
|
78a809795e
|
Renaming MBC constants
|
2016-07-09 14:45:25 +03:00 |
Lior Halphon
|
70bd90740a
|
Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe.
|
2016-06-18 20:29:11 +03:00 |
Lior Halphon
|
d58ddef07b
|
Proper initial value for the Joypad register
|
2016-06-18 15:01:51 +03:00 |
Lior Halphon
|
b7e999b242
|
Modified saved data to be more future-compatible.
|
2016-06-11 17:49:42 +03:00 |
Lior Halphon
|
6bc64a9902
|
Added stereo support. Correct some PCM register behavior.
|
2016-06-10 15:28:50 +03:00 |
Lior Halphon
|
0fa2d6ea2f
|
Prevent creating .sav files for ROMs claiming they have a battery but have no cartridge RAM or RTC
|
2016-04-16 14:09:56 +03:00 |
Lior Halphon
|
1069637e45
|
Added support for multiple breakpoints
|
2016-04-07 00:25:41 +03:00 |
Lior Halphon
|
1c2af7fa5b
|
Fixed the default debugger input to strip new lines, fixing the debugger in SDL
|
2016-04-06 22:57:37 +03:00 |
Lior Halphon
|
af7309b98d
|
Moved the call to display_run to advance_cycle.
This fixes games with delicate timings such as X/Ekkusu, that expect STAT to change *during* an opcode.
|
2016-04-02 19:15:07 +03:00 |
Lior Halphon
|
f1e9623371
|
Initial public commit
|
2016-04-01 21:27:01 +03:00 |