mirror of https://github.com/bsnes-emu/bsnes.git
Added support for multiple breakpoints
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parent
eb3e0eaa1e
commit
1069637e45
102
Core/debugger.c
102
Core/debugger.c
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@ -396,6 +396,27 @@ static bool registers(GB_gameboy_t *gb, char *arguments)
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return true;
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}
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/* Find the index of the closest breakpoint equal or greater to addr */
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static unsigned short find_breakpoint(GB_gameboy_t *gb, unsigned short addr)
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{
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if (!gb->breakpoints) {
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return 0;
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}
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int min = 0;
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int max = gb->n_breakpoints;
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while (min < max) {
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unsigned short pivot = (min + max) / 2;
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if (gb->breakpoints[pivot] == addr) return pivot;
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if (gb->breakpoints[pivot] > addr) {
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max = pivot - 1;
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}
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else {
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min = pivot + 1;
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}
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}
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return (unsigned short) min;
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}
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static bool breakpoint(GB_gameboy_t *gb, char *arguments)
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{
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if (strlen(lstrip(arguments)) == 0) {
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@ -405,12 +426,85 @@ static bool breakpoint(GB_gameboy_t *gb, char *arguments)
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bool error;
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unsigned short result = debugger_evaluate(gb, arguments, (unsigned int)strlen(arguments), &error);
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if (!error) {
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gb_log(gb, "Breakpoint moved to %04x\n", gb->breakpoint = result);
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if (error) return true;
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unsigned short index = find_breakpoint(gb, result);
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if (index < gb->n_breakpoints && gb->breakpoints[index] == result) {
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gb_log(gb, "Breakpoint already set at %04x\n", result);
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return true;
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}
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gb->breakpoints = realloc(gb->breakpoints, gb->n_breakpoints * sizeof(gb->breakpoints[0]));
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memmove(&gb->breakpoints[index + 1], &gb->breakpoints[index], (gb->n_breakpoints - index) * sizeof(gb->breakpoints[0]));
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gb->breakpoints[index] = result;
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gb->n_breakpoints++;
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gb_log(gb, "Breakpoint set at %04x\n", result);
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return true;
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}
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static bool delete(GB_gameboy_t *gb, char *arguments)
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{
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if (strlen(lstrip(arguments)) == 0) {
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gb_log(gb, "Delete all breakpoints? ");
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char *answer = gb->input_callback(gb);
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if (answer[0] == 'Y' || answer[0] == 'y') {
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free(gb->breakpoints);
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gb->breakpoints = NULL;
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gb->n_breakpoints = 0;
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}
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return true;
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}
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bool error;
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unsigned short result = debugger_evaluate(gb, arguments, (unsigned int)strlen(arguments), &error);
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if (error) return true;
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unsigned short index = find_breakpoint(gb, result);
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if (index >= gb->n_breakpoints || gb->breakpoints[index] != result) {
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gb_log(gb, "No breakpoint set at %04x\n", result);
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return true;
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}
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gb->breakpoints = realloc(gb->breakpoints, gb->n_breakpoints * sizeof(gb->breakpoints[0]));
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memmove(&gb->breakpoints[index], &gb->breakpoints[index + 1], (gb->n_breakpoints - index) * sizeof(gb->breakpoints[0]));
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gb->n_breakpoints--;
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gb_log(gb, "Breakpoint removed from %04x\n", result);
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return true;
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}
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static bool list(GB_gameboy_t *gb, char *arguments)
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{
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if (strlen(lstrip(arguments))) {
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gb_log(gb, "Usage: list\n");
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return true;
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}
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if (gb->n_breakpoints == 0) {
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gb_log(gb, "No breakpoints set.\n");
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return true;
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}
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gb_log(gb, "%d breakpoint(s) set:\n", gb->n_breakpoints);
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for (unsigned short i = 0; i < gb->n_breakpoints; i++) {
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gb_log(gb, " %d. %04x\n", i + 1, gb->breakpoints[i]);
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}
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return true;
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}
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static bool should_break(GB_gameboy_t *gb, unsigned short addr)
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{
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unsigned short index = find_breakpoint(gb, addr);
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if (index < gb->n_breakpoints && gb->breakpoints[index] == addr) {
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return true;
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}
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return false;
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}
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static bool print(GB_gameboy_t *gb, char *arguments)
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{
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if (strlen(lstrip(arguments)) == 0) {
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@ -453,6 +547,8 @@ static const debugger_command_t commands[] = {
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{"finish", 1, finish, "Run until the current function returns"},
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{"registers", 1, registers, "Print values of processor registers and other important registers"},
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{"breakpoint", 1, breakpoint, "Move the breakpoint to a new position"},
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{"list", 1, list, "List all set breakpoints"},
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{"delete", 2, delete, "Delete a breakpoint by its address, or all breakpoints"},
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{"print", 1, print, "Evaluate and print an expression"},
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{"eval", 2, print, NULL},
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{"examine", 2, examine, "Examine values at address"},
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@ -505,7 +601,7 @@ next_command:
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if (input) {
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free(input);
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}
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if (gb->pc == gb->breakpoint && !gb->debug_stopped) {
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if (!gb->debug_stopped && should_break(gb, gb->pc)) {
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gb->debug_stopped = true;
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gb_log(gb, "Breakpoint: PC = %04x\n", gb->pc);
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cpu_disassemble(gb, gb->pc, 5);
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@ -124,7 +124,6 @@ void gb_init(GB_gameboy_t *gb)
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gb->mbc_rom_bank = 1;
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gb->last_rtc_second = time(NULL);
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gb->last_vblank = clock();
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gb->breakpoint = 0xFFFF;
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gb->cgb_ram_bank = 1;
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/* Todo: this bypasses the rgb encoder because it is not set yet. */
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@ -152,7 +151,6 @@ void gb_init_cgb(GB_gameboy_t *gb)
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gb->mbc_rom_bank = 1;
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gb->last_rtc_second = time(NULL);
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gb->last_vblank = clock();
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gb->breakpoint = 0xFFFF;
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gb->cgb_ram_bank = 1;
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gb->input_callback = default_input_callback;
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gb->cartridge_type = &cart_defs[0]; // Default cartridge type
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@ -175,6 +173,9 @@ void gb_free(GB_gameboy_t *gb)
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if (gb->audio_buffer) {
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free(gb->audio_buffer);
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}
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if (gb->breakpoints) {
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free(gb->breakpoints);
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}
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}
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int gb_load_bios(GB_gameboy_t *gb, const char *path)
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@ -270,13 +270,14 @@ typedef struct GB_gameboy_s{
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struct {} first_unsaved_data;
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bool turbo;
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bool debug_stopped;
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unsigned short breakpoint;
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GB_log_callback_t log_callback;
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GB_input_callback_t input_callback;
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GB_rgb_encode_callback_t rgb_encode_callback;
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void *user_data;
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int debug_call_depth;
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bool debug_fin_command, debug_next_command;
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unsigned short n_breakpoints;
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unsigned short *breakpoints;
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} GB_gameboy_t;
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