Lior Halphon
0cbbaac490
Updated incorrect comment after verification
2018-02-10 19:50:42 +02:00
Lior Halphon
220ba9ff38
Restored auto model selection in libretro. Fixed incorrect aspect ratio in libretro ( Closes #30 ).
2018-02-10 15:41:00 +02:00
Lior Halphon
81f808e184
Refinements for the Wii U port
2018-02-10 15:02:22 +02:00
Lior Halphon
00c67f8842
Merge commit '217e9787bd640cbd1b8250e31c0064331ddc302f'
2018-02-10 14:49:57 +02:00
Lior Halphon
369a915d66
Merge branch 'master' of https://github.com/LIJI32/SameBoy
2018-02-10 14:44:48 +02:00
Lior Halphon
1c61b006ba
Added rewinding support to the core and the Cocoa frontend
2018-02-10 14:42:14 +02:00
Tim Allen
c38a771f22
Update to v106r04 release.
...
byuu says:
Changelog:
- nall: `Markup::Node::operator[]` now uses `find()` instead of `lookup()`
behind the scenes
- Super Famicom: RAM memory ordering is now independent of ROM memory
ordering
- Super Famicom: added 19 new generic board definitions
- icarus: improved Super Famicom heuristics generation
Not putting it in the changelog, but the SPC7110 RAM now has write
protection disabled again.
99% of games should now be playable with heuristics. The exceptions
should be:
- 4MB LoROM games with SRAM (Ys 3, FE: Thracia 776)
- 2MB DSP LoROM games
- BS-X Town
- BS-X slotted games
- SA1 BSX slotted games
- SPC7110 games without the RTC (Momotarou Dentetsu Happy, Super Power
League 4)
- SPC7110 7MB fan translation (wasn't supported earlier either)
- ExLoROM games (wasn't supported earlier either)
- Sufami Turbo
- Campus Challenge '92 and Powerfest '94
- ST010 is going to run at 15MHz instead of 11MHz
- MSU1 (needs to be supported in higan, not icarus)
I'll add support for most of these before the release of v107.
2018-02-08 21:32:46 +11:00
radius
217e9787bd
change MAX_CH_AMP on WiiU
2018-02-07 15:28:30 -05:00
Twinaphex
26d51a831c
Merge pull request #14 from libretro/link
...
Link Cable
2018-02-06 01:12:23 +01:00
radius
cc296a3114
fix savefile names
2018-02-05 19:07:18 -05:00
radius
8dd94505a8
save ram handling for dual mode
2018-02-05 19:07:08 -05:00
radius
792087276e
cleanup logs
2018-02-05 19:07:08 -05:00
radius
ff8a20ef04
disable this for now
2018-02-05 19:07:08 -05:00
radius
d3a67f9e19
make link cable a runtime option
2018-02-05 19:07:08 -05:00
radius
567936a21d
cut code duplication a bit
2018-02-05 19:07:08 -05:00
radius
0b96df1428
readd single game link cable
2018-02-05 19:07:08 -05:00
radius
f98b71a257
rename core options
2018-02-05 19:07:07 -05:00
radius
a5b182f0fa
standarize core options
2018-02-05 19:07:07 -05:00
radius
b74095a2cd
set emulated devices automatically
2018-02-05 19:07:01 -05:00
radius
b169d86bf8
subsystem support
2018-02-05 19:07:01 -05:00
Tatsuya79
7459b9610c
Reduce input lag by 1 frame
2018-02-05 19:06:56 -05:00
radius
a8741674ce
better savestate code
2018-02-05 19:06:56 -05:00
radius
50fd7f1140
use set geometry instead
2018-02-05 19:06:56 -05:00
radius
120edb6f8c
rebase from master
2018-02-05 19:06:56 -05:00
Brad Parker
ef143261e5
implement left-right screen layout option, add ASAN to Makefile
2018-02-05 19:06:55 -05:00
radius
5e04600ab1
add descriptors to P2
2018-02-05 19:06:55 -05:00
radius
408bf5baab
add audio output selection
2018-02-05 19:06:55 -05:00
radius
945ee0bdb3
rename the array so it doesn't conflict with the function signature
2018-02-05 19:06:55 -05:00
radius
88dfb9a159
fix emulated model for slot 2
2018-02-05 19:06:55 -05:00
radius
457b3b3f06
change viewport size
2018-02-05 19:06:55 -05:00
radius
8b506e84fd
fix changing mode between link enabled and disabled
2018-02-05 19:06:54 -05:00
radius
7ee063da28
single mode works
2018-02-05 19:06:54 -05:00
radius
f7d129bd24
separate core options for single and linked mode
2018-02-05 19:06:47 -05:00
radius
52634b8023
add layout core option
2018-02-05 19:06:42 -05:00
radius
b573fbcdc4
reduce code duplication
2018-02-05 19:06:41 -05:00
radius
49a8cd0bb5
hook up savestates for GB#2
2018-02-05 19:06:23 -05:00
radius
91816c30b5
fix gameboy synchronization thanks to @LIJI32
2018-02-05 19:06:23 -05:00
radius
45e0a75491
savefile hack for slot 2, both load from the same SRM file but gb2 doesn't save
2018-02-05 19:06:23 -05:00
radius
3b858fb6af
initial link cable implementation
2018-02-05 19:06:23 -05:00
radius
ff4168b8f6
fix warning
2018-02-05 19:04:51 -05:00
radius
db0269cd3f
clean whitespace
2018-02-05 18:39:25 -05:00
radius
dd7704e572
set sample rate to 44100 on WIIU
2018-02-05 18:31:31 -05:00
radius
a939fed872
cleanup whitespaces
2018-02-05 18:17:55 -05:00
radius
9a09f92032
update Android.mk
2018-02-05 18:13:36 -05:00
radius
a04646ab5b
update Android.mk
2018-02-05 18:13:36 -05:00
radius
e1bd85caa6
add WiiU target
2018-02-05 18:13:35 -05:00
radius
3bd1c122c3
try to fix jni build
2018-02-05 18:13:35 -05:00
kwyxz
ede16f1d3b
Allow build on Haiku target
2018-02-05 18:13:35 -05:00
Tatsuya79
9c23fe2563
Reduce input lag by 1 frame
2018-02-05 18:13:35 -05:00
radius
39c352c89b
add address sanitizer support
2018-02-05 18:13:35 -05:00