mirror of https://github.com/bsnes-emu/bsnes.git
save ram handling for dual mode
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parent
792087276e
commit
8dd94505a8
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@ -33,9 +33,9 @@ static const char slash = '/';
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#define VIDEO_HEIGHT 144
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#define VIDEO_PIXELS (VIDEO_WIDTH * VIDEO_HEIGHT)
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#define RETRO_MEMORY_GAMEBOY_1_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_GAMEBOY_1_SRAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_GAMEBOY_1_RTC ((2 << 8) | RETRO_MEMORY_RTC)
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#define RETRO_MEMORY_GAMEBOY_2_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_GAMEBOY_2_SRAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
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#define RETRO_MEMORY_GAMEBOY_2_RTC ((3 << 8) | RETRO_MEMORY_RTC)
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#define RETRO_GAME_TYPE_GAMEBOY_LINK_2P 0x101
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@ -60,6 +60,12 @@ enum audio_out {
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GB_2
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};
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enum mode{
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MODE_SINGLE_GAME,
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MODE_SINGLE_GAME_DUAL,
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MODE_DUAL_GAME
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};
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static enum model model[2];
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static enum model auto_model = MODEL_CGB;
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@ -78,6 +84,8 @@ static unsigned pre_init = 1;
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static unsigned screen_layout = 0;
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static unsigned audio_out = 0;
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static enum mode mode = MODE_SINGLE_GAME;
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static bool geometry_updated = false;
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static bool sameboy_dual = false;
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@ -230,12 +238,12 @@ static const struct retro_variable vars_link_dual[] = {
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};
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static const struct retro_subsystem_memory_info gb1_memory[] = {
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{ "srm", RETRO_MEMORY_GAMEBOY_1_RAM },
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{ "srm.slot1", RETRO_MEMORY_GAMEBOY_1_SRAM },
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{ "rtc", RETRO_MEMORY_GAMEBOY_1_RTC },
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};
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static const struct retro_subsystem_memory_info gb2_memory[] = {
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{ "srm", RETRO_MEMORY_GAMEBOY_2_RAM },
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{ "srm.slot2", RETRO_MEMORY_GAMEBOY_2_SRAM },
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{ "rtc", RETRO_MEMORY_GAMEBOY_2_RTC },
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};
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@ -767,9 +775,12 @@ bool retro_load_game(const struct retro_game_info *info)
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if (sameboy_dual)
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{
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emulated_devices = 2;
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mode = MODE_SINGLE_GAME_DUAL;
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars_sameboy_dual);
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check_variables(true);
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}
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else
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mode = MODE_SINGLE_GAME;
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frame_buf = (uint32_t*)malloc(emulated_devices * VIDEO_PIXELS * sizeof(uint32_t));
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frame_buf_copy = (uint32_t*)malloc(emulated_devices * VIDEO_PIXELS * sizeof(uint32_t));
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@ -825,7 +836,10 @@ bool retro_load_game_special(unsigned type, const struct retro_game_info *info,
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{
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if (type == RETRO_GAME_TYPE_GAMEBOY_LINK_2P)
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{
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emulated_devices = 2;
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mode = MODE_DUAL_GAME;
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}
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else
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return false; /* all other types are unhandled for now */
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@ -925,62 +939,119 @@ bool retro_unserialize(const void *data, size_t size)
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void *retro_get_memory_data(unsigned type)
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{
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void* data;
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switch(type)
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void* data = NULL;
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switch(mode)
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{
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case RETRO_MEMORY_SYSTEM_RAM:
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data = gameboy[0].ram;
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break;
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case RETRO_MEMORY_SAVE_RAM:
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if (gameboy[0].cartridge_type->has_battery && gameboy[0].mbc_ram_size != 0)
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case MODE_SINGLE_GAME:
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case MODE_SINGLE_GAME_DUAL: /* todo: hook this properly */
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{
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data = gameboy[0].mbc_ram;
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/* let's copy the save to gameboy[1] so it can save independently */
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//memcpy(gameboy[1].mbc_ram, gameboy[0].mbc_ram, gameboy[0].mbc_ram_size);
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switch(type)
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{
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case RETRO_MEMORY_SYSTEM_RAM:
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data = gameboy[0].ram;
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break;
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case RETRO_MEMORY_SAVE_RAM:
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if (gameboy[0].cartridge_type->has_battery && gameboy[0].mbc_ram_size != 0)
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data = gameboy[0].mbc_ram;
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else
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data = NULL;
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break;
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case RETRO_MEMORY_VIDEO_RAM:
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data = gameboy[0].vram;
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break;
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case RETRO_MEMORY_RTC:
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if(gameboy[0].cartridge_type->has_battery)
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data = &gameboy[0].rtc_real;
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else
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data = NULL;
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break;
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default:
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break;
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}
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}
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else
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data = NULL;
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break;
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case RETRO_MEMORY_VIDEO_RAM:
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data = gameboy[0].vram;
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break;
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case RETRO_MEMORY_RTC:
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if(gameboy[0].cartridge_type->has_battery)
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data = &gameboy[0].rtc_real;
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else
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data = NULL;
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case MODE_DUAL_GAME: /* todo: hook up other memory types */
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{
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switch (type)
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{
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case RETRO_MEMORY_GAMEBOY_1_SRAM:
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if (gameboy[0].cartridge_type->has_battery && gameboy[0].mbc_ram_size != 0)
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data = gameboy[0].mbc_ram;
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else
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data = NULL;
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break;
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case RETRO_MEMORY_GAMEBOY_2_SRAM:
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if (gameboy[1].cartridge_type->has_battery && gameboy[1].mbc_ram_size != 0)
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data = gameboy[1].mbc_ram;
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else
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data = NULL;
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break;
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default:
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break;
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}
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}
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break;
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default:
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data = NULL;
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break;
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}
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return data;
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}
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size_t retro_get_memory_size(unsigned type)
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{
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size_t size;
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switch(type)
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size_t size = 0;
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switch(mode)
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{
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case RETRO_MEMORY_SYSTEM_RAM:
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size = gameboy[0].ram_size;
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case MODE_SINGLE_GAME:
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case MODE_SINGLE_GAME_DUAL: /* todo: hook this properly */
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{
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switch(type)
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{
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case RETRO_MEMORY_SYSTEM_RAM:
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size = gameboy[0].ram_size;
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break;
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case RETRO_MEMORY_SAVE_RAM:
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if (gameboy[0].cartridge_type->has_battery && gameboy[0].mbc_ram_size != 0)
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size = gameboy[0].mbc_ram_size;
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else
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size = 0;
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break;
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case RETRO_MEMORY_VIDEO_RAM:
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size = gameboy[0].vram_size;
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break;
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case RETRO_MEMORY_RTC:
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if(gameboy[0].cartridge_type->has_battery)
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size = sizeof (gameboy[0].rtc_real);
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else
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size = 0;
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break;
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default:
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break;
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}
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}
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break;
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case RETRO_MEMORY_SAVE_RAM:
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if (gameboy[0].cartridge_type->has_battery && gameboy[0].mbc_ram_size != 0)
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size = gameboy[0].mbc_ram_size;
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else
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size = 0;
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break;
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case RETRO_MEMORY_VIDEO_RAM:
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size = gameboy[0].vram_size;
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break;
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case RETRO_MEMORY_RTC:
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if(gameboy[0].cartridge_type->has_battery)
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size = sizeof (gameboy[0].rtc_real);
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else
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size = 0;
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case MODE_DUAL_GAME: /* todo: hook up other memory types */
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{
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switch (type)
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{
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case RETRO_MEMORY_GAMEBOY_1_SRAM:
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if (gameboy[0].cartridge_type->has_battery && gameboy[0].mbc_ram_size != 0)
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size = gameboy[0].mbc_ram_size;
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else
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size = 0;
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break;
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case RETRO_MEMORY_GAMEBOY_2_SRAM:
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if (gameboy[1].cartridge_type->has_battery && gameboy[1].mbc_ram_size != 0)
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size = gameboy[1].mbc_ram_size;
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else
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size = 0;
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break;
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default:
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break;;
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}
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}
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break;
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default:
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size = 0;
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break;
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}
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