2016-02-25 10:38:03 +00:00
|
|
|
processors += r65816 spc700 arm gsu hg51b upd96050
|
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
objects += sfc-interface sfc-system sfc-scheduler sfc-controller
|
|
|
|
objects += sfc-cartridge sfc-cheat
|
|
|
|
objects += sfc-memory sfc-cpu sfc-smp sfc-dsp sfc-ppu
|
Update to v098r03 release.
byuu says:
It took several hours, but I've rebuilt much of the SNES' bus memory
mapping architecture.
The new design unifies the cartridge string-based mapping
("00-3f,80-bf:8000-ffff") and internal bus.map calls. The map() function
now has an accompanying unmap() function, and instead of a fixed 256
callbacks, it'll scan to find the first available slot. unmap() will
free slots up when zero addresses reference a given slot.
The controllers and expansion port are now both entirely dynamic.
Instead of load/unload/power/reset, they only have the constructor
(power/reset/load) and destructor (unload). What this means is you can
now dynamically change even expansion port devices after the system is
loaded.
Note that this is incredibly dangerous and stupid, but ... oh well. The
whole point of this was for 21fx. There's no way to change the expansion
port device prior to loading a game, but if the 21fx isn't active, then
the reset vector hijack won't work. Now you can load a 21fx game, change
the expansion port device, and simply reset the system to active the
device.
The unification of design between controller port devices and expansion
port devices is nice, and overall this results in a reduction of code
(all of the Mapping stuff in Cartridge is gone, replaced with direct bus
mapping.) And there's always the potential to expand this system more in
the future now.
The big missing feature right now is the ability to push/pop mappings.
So if you look at how the 21fx does the reset vector, you might vomit
a little bit. But ... it works.
Also changed exit(0) to _exit(0) in the POSIX version of nall::execute.
[The _exit(0) thing is an attempt to make higan not crash when it tries
to launch icarus and it's not on $PATH. The theory is that higan forks,
then the child tries to exec icarus and fails, so it exits, all the
unique_ptrs clean up their resources and tell the X server to free
things the parent process is still using. Calling _exit() prevents
destructors from running, and seems to prevent the problem. -Ed.]
2016-04-09 10:21:18 +00:00
|
|
|
objects += sfc-expansion sfc-satellaview sfc-superdisc
|
2016-03-29 09:15:01 +00:00
|
|
|
objects += sfc-21fx
|
2016-02-28 11:42:52 +00:00
|
|
|
objects += sfc-icd2 sfc-mcc sfc-nss sfc-event
|
|
|
|
objects += sfc-sa1 sfc-superfx
|
|
|
|
objects += sfc-armdsp sfc-hitachidsp sfc-necdsp
|
|
|
|
objects += sfc-epsonrtc sfc-sharprtc
|
|
|
|
objects += sfc-spc7110 sfc-sdd1 sfc-obc1
|
|
|
|
objects += sfc-msu1
|
|
|
|
objects += sfc-bsmemory sfc-sufamiturbo
|
2012-04-29 06:16:44 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-interface.o: sfc/interface/interface.cpp $(call rwildcard,sfc/interface)
|
|
|
|
obj/sfc-system.o: sfc/system/system.cpp $(call rwildcard,sfc/system/)
|
|
|
|
obj/sfc-scheduler.o: sfc/scheduler/scheduler.cpp $(call rwildcard,sfc/scheduler/)
|
|
|
|
obj/sfc-controller.o: sfc/controller/controller.cpp $(call rwildcard,sfc/controller/)
|
|
|
|
obj/sfc-cartridge.o: sfc/cartridge/cartridge.cpp $(call rwildcard,sfc/cartridge/)
|
|
|
|
obj/sfc-cheat.o: sfc/cheat/cheat.cpp $(call rwildcard,sfc/cheat/)
|
|
|
|
obj/sfc-memory.o: sfc/memory/memory.cpp $(call rwildcard,sfc/memory/)
|
Update to v098r01 release.
byuu says:
Changelog:
- SFC: balanced profile removed
- SFC: performance profile removed
- SFC: code for handling non-threaded CPU, SMP, DSP, PPU removed
- SFC: Coprocessor, Controller (and expansion port) shared Thread code
merged to SFC::Cothread
- Cothread here just means "Thread with CPU affinity" (couldn't think
of a better name, sorry)
- SFC: CPU now has vector<Thread*> coprocessors, peripherals;
- this is the beginning of work to allow expansion port devices to be
dynamically changed at run-time
- ruby: all audio drivers default to 48000hz instead of 22050hz now if
no frequency is assigned
- note: the WASAPI driver can default to whatever the native frequency
is; doesn't have to be 48000hz
- tomoko: removed the ability to change the frequency from the UI (but
it will display the frequency used)
- tomoko: removed the timing settings panel
- the goal is to work toward smooth video via adaptive sync
- the model is broken by not being in control of the audio frequency
anyway
- it's further broken by PAL running at 50hz and WSC running at 75hz
- it was always broken anyway by SNES interlace timing varying from
progressive timing
- higan: audio/ stub created (for now, it's just nall/dsp/ moved here
and included as a header)
- higan: video/ stub created
- higan/GNUmakefile: now includes build rules for essential components
(libco, emulator, audio, video)
The audio changes are in preparation to merge wareya's awesome WASAPI
work without the need for the nall/dsp resampler.
2016-04-09 03:40:12 +00:00
|
|
|
|
|
|
|
obj/sfc-cpu.o: sfc/cpu/cpu.cpp $(call rwildcard,sfc/cpu/)
|
|
|
|
obj/sfc-smp.o: sfc/smp/smp.cpp $(call rwildcard,sfc/smp/)
|
|
|
|
obj/sfc-dsp.o: sfc/dsp/dsp.cpp $(call rwildcard,sfc/dsp/)
|
|
|
|
obj/sfc-ppu.o: sfc/ppu/ppu.cpp $(call rwildcard,sfc/ppu/)
|
2012-04-29 06:16:44 +00:00
|
|
|
|
Update to v098r03 release.
byuu says:
It took several hours, but I've rebuilt much of the SNES' bus memory
mapping architecture.
The new design unifies the cartridge string-based mapping
("00-3f,80-bf:8000-ffff") and internal bus.map calls. The map() function
now has an accompanying unmap() function, and instead of a fixed 256
callbacks, it'll scan to find the first available slot. unmap() will
free slots up when zero addresses reference a given slot.
The controllers and expansion port are now both entirely dynamic.
Instead of load/unload/power/reset, they only have the constructor
(power/reset/load) and destructor (unload). What this means is you can
now dynamically change even expansion port devices after the system is
loaded.
Note that this is incredibly dangerous and stupid, but ... oh well. The
whole point of this was for 21fx. There's no way to change the expansion
port device prior to loading a game, but if the 21fx isn't active, then
the reset vector hijack won't work. Now you can load a 21fx game, change
the expansion port device, and simply reset the system to active the
device.
The unification of design between controller port devices and expansion
port devices is nice, and overall this results in a reduction of code
(all of the Mapping stuff in Cartridge is gone, replaced with direct bus
mapping.) And there's always the potential to expand this system more in
the future now.
The big missing feature right now is the ability to push/pop mappings.
So if you look at how the 21fx does the reset vector, you might vomit
a little bit. But ... it works.
Also changed exit(0) to _exit(0) in the POSIX version of nall::execute.
[The _exit(0) thing is an attempt to make higan not crash when it tries
to launch icarus and it's not on $PATH. The theory is that higan forks,
then the child tries to exec icarus and fails, so it exits, all the
unique_ptrs clean up their resources and tell the X server to free
things the parent process is still using. Calling _exit() prevents
destructors from running, and seems to prevent the problem. -Ed.]
2016-04-09 10:21:18 +00:00
|
|
|
obj/sfc-expansion.o: sfc/expansion/expansion.cpp $(call rwildcard,sfc/expansion/)
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-satellaview.o: sfc/expansion/satellaview/satellaview.cpp $(call rwildcard,sfc/expansion/satellaview/)
|
2016-03-02 11:19:33 +00:00
|
|
|
obj/sfc-superdisc.o: sfc/expansion/superdisc/superdisc.cpp $(call rwildcard,sfc/expansion/superdisc/)
|
2016-03-29 09:15:01 +00:00
|
|
|
obj/sfc-21fx.o: sfc/expansion/21fx/21fx.cpp $(call rwildcard,sfc/expansion/21fx/)
|
2012-05-22 12:10:00 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-icd2.o: sfc/coprocessor/icd2/icd2.cpp $(call rwildcard,sfc/coprocessor/icd2/)
|
|
|
|
obj/sfc-mcc.o: sfc/coprocessor/mcc/mcc.cpp $(call rwildcard,sfc/coprocessor/mcc/)
|
|
|
|
obj/sfc-nss.o: sfc/coprocessor/nss/nss.cpp $(call rwildcard,sfc/coprocessor/nss/)
|
|
|
|
obj/sfc-event.o: sfc/coprocessor/event/event.cpp $(call rwildcard,sfc/coprocessor/event/)
|
2012-05-22 12:10:00 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-sa1.o: sfc/coprocessor/sa1/sa1.cpp $(call rwildcard,sfc/coprocessor/sa1/)
|
|
|
|
obj/sfc-superfx.o: sfc/coprocessor/superfx/superfx.cpp $(call rwildcard,sfc/coprocessor/superfx/)
|
2012-05-22 12:10:00 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-armdsp.o: sfc/coprocessor/armdsp/armdsp.cpp $(call rwildcard,sfc/coprocessor/armdsp/)
|
|
|
|
obj/sfc-hitachidsp.o: sfc/coprocessor/hitachidsp/hitachidsp.cpp $(call rwildcard,sfc/coprocessor/hitachidsp/)
|
|
|
|
obj/sfc-necdsp.o: sfc/coprocessor/necdsp/necdsp.cpp $(call rwildcard,sfc/coprocessor/necdsp/)
|
2012-05-22 12:10:00 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-epsonrtc.o: sfc/coprocessor/epsonrtc/epsonrtc.cpp $(call rwildcard,sfc/coprocessor/epsonrtc/)
|
|
|
|
obj/sfc-sharprtc.o: sfc/coprocessor/sharprtc/sharprtc.cpp $(call rwildcard,sfc/coprocessor/sharprtc/)
|
2012-05-22 12:10:00 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-spc7110.o: sfc/coprocessor/spc7110/spc7110.cpp $(call rwildcard,sfc/coprocessor/spc7110/)
|
|
|
|
obj/sfc-sdd1.o: sfc/coprocessor/sdd1/sdd1.cpp $(call rwildcard,sfc/coprocessor/sdd1/)
|
|
|
|
obj/sfc-obc1.o: sfc/coprocessor/obc1/obc1.cpp $(call rwildcard,sfc/coprocessor/obc1/)
|
2013-01-21 12:27:15 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-msu1.o: sfc/coprocessor/msu1/msu1.cpp $(call rwildcard,sfc/coprocessor/msu1/)
|
2013-01-23 08:28:35 +00:00
|
|
|
|
2016-02-28 11:42:52 +00:00
|
|
|
obj/sfc-bsmemory.o: sfc/slot/bsmemory/bsmemory.cpp $(call rwildcard,sfc/slot/bsmemory/)
|
|
|
|
obj/sfc-sufamiturbo.o: sfc/slot/sufamiturbo/sufamiturbo.cpp $(call rwildcard,sfc/slot/sufamiturbo/)
|