bsnes/ruby/audio/pulseaudiosimple.cpp

96 lines
2.3 KiB
C++
Raw Normal View History

#include <pulse/simple.h>
#include <pulse/error.h>
struct AudioPulseAudioSimple : Audio {
~AudioPulseAudioSimple() { term(); }
struct {
pa_simple* handle = nullptr;
pa_sample_spec spec;
} device;
struct {
uint32_t* data = nullptr;
unsigned offset = 0;
} buffer;
struct {
Update to v098r01 release. byuu says: Changelog: - SFC: balanced profile removed - SFC: performance profile removed - SFC: code for handling non-threaded CPU, SMP, DSP, PPU removed - SFC: Coprocessor, Controller (and expansion port) shared Thread code merged to SFC::Cothread - Cothread here just means "Thread with CPU affinity" (couldn't think of a better name, sorry) - SFC: CPU now has vector<Thread*> coprocessors, peripherals; - this is the beginning of work to allow expansion port devices to be dynamically changed at run-time - ruby: all audio drivers default to 48000hz instead of 22050hz now if no frequency is assigned - note: the WASAPI driver can default to whatever the native frequency is; doesn't have to be 48000hz - tomoko: removed the ability to change the frequency from the UI (but it will display the frequency used) - tomoko: removed the timing settings panel - the goal is to work toward smooth video via adaptive sync - the model is broken by not being in control of the audio frequency anyway - it's further broken by PAL running at 50hz and WSC running at 75hz - it was always broken anyway by SNES interlace timing varying from progressive timing - higan: audio/ stub created (for now, it's just nall/dsp/ moved here and included as a header) - higan: video/ stub created - higan/GNUmakefile: now includes build rules for essential components (libco, emulator, audio, video) The audio changes are in preparation to merge wareya's awesome WASAPI work without the need for the nall/dsp resampler.
2016-04-09 03:40:12 +00:00
unsigned frequency = 48000;
} settings;
auto cap(const string& name) -> bool {
if(name == Audio::Frequency) return true;
return false;
}
auto get(const string& name) -> any {
if(name == Audio::Frequency) return settings.frequency;
return {};
}
auto set(const string& name, const any& value) -> bool {
if(name == Audio::Frequency && value.is<unsigned>()) {
settings.frequency = value.get<unsigned>();
if(device.handle) init();
return true;
}
return false;
}
auto sample(uint16_t left, uint16_t right) -> void {
if(!device.handle) return;
buffer.data[buffer.offset++] = left + (right << 16);
if(buffer.offset >= 64) {
int error;
pa_simple_write(device.handle, (const void*)buffer.data, buffer.offset * sizeof(uint32_t), &error);
buffer.offset = 0;
}
}
auto clear() -> void {
}
auto init() -> bool {
device.spec.format = PA_SAMPLE_S16LE;
device.spec.channels = 2;
device.spec.rate = settings.frequency;
int error = 0;
device.handle = pa_simple_new(
0, //default server
"ruby::pulseaudiosimple", //application name
PA_STREAM_PLAYBACK, //direction
0, //default device
"audio", //stream description
&device.spec, //sample format
0, //default channel map
0, //default buffering attributes
&error //error code
);
if(!device.handle) {
fprintf(stderr, "ruby::pulseaudiosimple failed to initialize - %s\n", pa_strerror(error));
return false;
}
buffer.data = new uint32_t[64];
buffer.offset = 0;
return true;
}
auto term() -> void {
if(device.handle) {
int error;
pa_simple_flush(device.handle, &error);
pa_simple_free(device.handle);
device.handle = nullptr;
}
if(buffer.data) {
delete[] buffer.data;
buffer.data = nullptr;
}
}
};