mirror of https://github.com/bsnes-emu/bsnes.git
34 lines
1006 B
C++
34 lines
1006 B
C++
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auto System::configureVideo() -> void {
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Emulator::video.reset();
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Emulator::video.setInterface(interface);
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configureVideoPalette();
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configureVideoEffects();
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}
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auto System::configureVideoPalette() -> void {
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Emulator::video.setPalette(1 << 12, [&](uint32 color) -> uint64 {
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uint b = color.bits(0, 3);
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uint g = color.bits(4, 7);
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uint r = color.bits(8,11);
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uint64_t R = image::normalize(r, 4, 16);
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uint64_t G = image::normalize(g, 4, 16);
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uint64_t B = image::normalize(b, 4, 16);
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if(settings.colorEmulation) {
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R = (r * 26 + g * 4 + b * 2);
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G = ( g * 24 + b * 8);
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B = (r * 6 + g * 4 + b * 22);
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R = image::normalize(min(480, R), 9, 16);
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G = image::normalize(min(480, G), 9, 16);
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B = image::normalize(min(480, B), 9, 16);
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}
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return R << 32 | G << 16 | B << 0;
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});
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}
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auto System::configureVideoEffects() -> void {
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Emulator::video.setEffect(Emulator::Video::Effect::InterframeBlending, settings.blurEmulation);
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}
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