auto System::configureVideo() -> void { Emulator::video.reset(); Emulator::video.setInterface(interface); configureVideoPalette(); configureVideoEffects(); } auto System::configureVideoPalette() -> void { Emulator::video.setPalette(1 << 12, [&](uint32 color) -> uint64 { uint b = color.bits(0, 3); uint g = color.bits(4, 7); uint r = color.bits(8,11); uint64_t R = image::normalize(r, 4, 16); uint64_t G = image::normalize(g, 4, 16); uint64_t B = image::normalize(b, 4, 16); if(settings.colorEmulation) { R = (r * 26 + g * 4 + b * 2); G = ( g * 24 + b * 8); B = (r * 6 + g * 4 + b * 22); R = image::normalize(min(480, R), 9, 16); G = image::normalize(min(480, G), 9, 16); B = image::normalize(min(480, B), 9, 16); } return R << 32 | G << 16 | B << 0; }); } auto System::configureVideoEffects() -> void { Emulator::video.setEffect(Emulator::Video::Effect::InterframeBlending, settings.blurEmulation); }