Lior Halphon
|
d209628369
|
Fixed a bug where breakpoint and watchpoints would sometime stop working
|
2023-07-29 13:45:26 +03:00 |
Lior Halphon
|
323b6fafa8
|
Ranged breakpoints and watchpoints
|
2023-07-29 01:00:36 +03:00 |
Lior Halphon
|
dd1330d707
|
Breakpoints and watchpoints are now identified by a unique id rather than an address
|
2023-07-28 19:07:56 +03:00 |
Lior Halphon
|
61f3c8d7f3
|
Fixed an edge case where jump-to breakpoints did not work as expected/took the slow path
|
2023-07-28 00:49:31 +03:00 |
Lior Halphon
|
54f45f2fd3
|
Fix a bug where jump-to breakpoint disassembled the wrong address under certain scenarios
|
2023-07-28 00:47:15 +03:00 |
Lior Halphon
|
d93c1e501c
|
Remove outdated comments, PPU timings and and the STAT interrupt are no longer based on these sources
|
2023-07-08 00:55:59 +03:00 |
Lior Halphon
|
803abd9925
|
Halt and Stop trigger the OAM bug
|
2023-07-04 23:25:53 +03:00 |
Lior Halphon
|
49ec02b3b3
|
Replace cycle_oam_bug_pc with a generic call to cycle_oam_bug
|
2023-07-04 01:07:01 +03:00 |
Lior Halphon
|
e9be438d91
|
Turns out jr triggers the OAM bug, thanks Sono!
|
2023-07-04 00:21:57 +03:00 |
Lior Halphon
|
1b50856dcf
|
More of the same
|
2023-06-21 21:49:23 +03:00 |
Lior Halphon
|
207851bc56
|
Merge branch 'master' of github.com:LIJI32/SameBoy
|
2023-06-21 21:47:45 +03:00 |
Lior Halphon
|
57b50cab63
|
Work around bad Clang and GCC optimizations of inline compile-time consts (They can't be static before C23, which isn't supported by Clang)
|
2023-06-21 21:47:30 +03:00 |
Noah Sweilem
|
074d152a4e
|
Formatting fixes
|
2023-06-20 10:28:18 -07:00 |
Noah Sweilem
|
dad9e4b704
|
Formatting fixes
|
2023-06-20 10:28:01 -07:00 |
Noah Sweilem
|
9148b26bd8
|
Move `edge_triggered` variables into `gb->apu_output`
|
2023-06-20 10:25:25 -07:00 |
Noah Sweilem
|
4213524286
|
Fix swapped wave channel volume
|
2023-06-16 19:04:12 -07:00 |
Noah Sweilem
|
ae855d470d
|
Use different sample index for square channel edge trigger depending on duty cycle
|
2023-06-11 16:23:26 -07:00 |
Noah Sweilem
|
ec9536eede
|
Try a modified edge trigger detection for pulse and wave channels
|
2023-06-11 15:44:28 -07:00 |
Noah Sweilem
|
7bdf8dbe47
|
Add initial edge trigger detection method
- GB_get_channel_edge_triggered()
|
2023-06-11 15:27:31 -07:00 |
Noah Sweilem
|
5c7b1f01a3
|
Add som APU query methods for libsameboy
- GB_get_channel_volume()
- GB_get_channel_amplitude()
- GB_get_channel_period()
- GB_get_apu_wave_table()
|
2023-06-10 14:23:15 -07:00 |
Lior Halphon
|
fef175dcc6
|
Use #pragma once for include guards, use #import exclusively on Obj-C files
|
2023-06-09 14:44:57 +03:00 |
Lior Halphon
|
bed26daf73
|
Allow disabling SameBoy features when compiling as a library. Probably introduces some speed improvements to the Libretro core, as well as bsnes and BizHawk
|
2023-06-03 22:37:42 +03:00 |
Lior Halphon
|
d62132be38
|
These should be in defs.h
|
2023-06-03 21:54:01 +03:00 |
Lior Halphon
|
be171cfe66
|
Add a library target, complete with headers that strip implementation details out.
|
2023-06-03 14:39:21 +03:00 |
Lior Halphon
|
4254dcdb2c
|
Fix incorrect initial value of register IE when playing GBS files. Fixes #544
|
2023-05-12 17:57:20 +03:00 |
Lior Halphon
|
996ebaafa3
|
Use Oz for the frontend files, reduce some aggressive loop unrolling
|
2023-05-11 00:08:54 +03:00 |
Lior Halphon
|
40b7e25126
|
Accurate emulation of SVBK, fixes audio in Flyeyes (unlicensed game)
|
2023-05-10 00:55:04 +03:00 |
Lior Halphon
|
06621d1dfe
|
Fix GB_debugger_break on builds without the debugger
|
2023-05-10 00:54:34 +03:00 |
Lior Halphon
|
3e3ac23432
|
More likely/unlikely fun
|
2023-04-25 13:35:25 +03:00 |
Lior Halphon
|
32a419ad2e
|
Do not inline the slow path of frequently called functions
|
2023-04-25 13:08:19 +03:00 |
Lior Halphon
|
237e127b36
|
Add a comment
|
2023-04-11 12:37:13 +03:00 |
Lior Halphon
|
4421dedbb9
|
One last attempt
|
2023-04-11 12:33:10 +03:00 |
Lior Halphon
|
479c16e698
|
Try a better hint
|
2023-04-11 12:30:05 +03:00 |
Lior Halphon
|
aaba172c02
|
This might hint GCC 9 and make it suck less
|
2023-04-11 12:23:50 +03:00 |
Lior Halphon
|
5b37d3c402
|
Add a debugger reset command, with a frontend-handled reload option. Closes #537
|
2023-04-11 12:02:32 +03:00 |
Lior Halphon
|
7ac920d2be
|
Double speed STAT conflicts
|
2023-03-05 00:32:24 +02:00 |
Lior Halphon
|
502f64e6d7
|
Remove some old TODOs
|
2023-03-04 20:34:41 +02:00 |
Lior Halphon
|
e48eb3515d
|
More double speed write conflict updates
|
2023-02-28 01:00:57 +02:00 |
Lior Halphon
|
cc4baa1d28
|
LCDC write conflict emulation in double speed mode
|
2023-02-25 17:28:48 +02:00 |
Lior Halphon
|
f145f05f15
|
Timing adjustments to object line address calculation
|
2023-02-19 00:32:16 +02:00 |
Lior Halphon
|
29e920697a
|
Object aborts are DMG only, commit 34cf0f5 accidentally made them happen on CGB
|
2023-02-18 22:31:29 +02:00 |
Lior Halphon
|
22afa576c2
|
Fix incorrect timing adjustment on LCDC object abort
|
2023-02-18 20:42:23 +02:00 |
Lior Halphon
|
ef8f3aff66
|
A bit more correct
|
2023-02-11 21:56:03 +02:00 |
Lior Halphon
|
8dd5e6d9b8
|
Improved emulation of joypad switching delay
|
2023-02-11 20:21:24 +02:00 |
Lior Halphon
|
4f8b081f82
|
SDL cheats
|
2023-02-09 20:49:01 +02:00 |
Lior Halphon
|
f79f18704d
|
Improved cheats API, fixed incorrect GameShark imports
|
2023-02-09 19:49:40 +02:00 |
Lior Halphon
|
e1be593a65
|
Expose and use the built-in accessory type enum
|
2023-02-05 22:59:26 +02:00 |
Lior Halphon
|
30e2a7b7e4
|
Add thread safety assertions in debug
|
2023-02-05 19:51:11 +02:00 |
Lior Halphon
|
c8b3b080a8
|
Remove debugging code
|
2023-02-04 12:49:46 +02:00 |
Lior Halphon
|
830f2ddc38
|
Break save state compatibility. Windows save states should now work with non-Windows save states again.
|
2023-02-04 02:13:01 +02:00 |